コード例 #1
0
ファイル: BindingSelector.cs プロジェクト: BaseDorp/TankGame
        public void RefreshCurves()
        {
            if (m_CurveDataSource == null || m_Selection == null)
            {
                return;
            }

            var bindings = new HashSet <EditorCurveBinding>(AnimationPreviewUtilities.EditorCurveBindingComparer.Instance);

            foreach (int s in m_Selection)
            {
                var item = (CurveTreeViewNode)m_TreeView.FindItem(s);
                if (item != null && item.bindings != null)
                {
                    bindings.UnionWith(item.bindings);
                }
            }
            var wrappers = m_CurveDataSource.GenerateWrappers(bindings);

            m_CurveEditor.animationCurves = wrappers.ToArray();
        }
コード例 #2
0
        public void RefreshCurves()
        {
            if (m_CurveDataSource == null || m_Selection == null)
            {
                return;
            }

            var bindings = new List <EditorCurveBinding>();

            foreach (int s in m_Selection)
            {
                var item = (CurveTreeViewNode)m_TreeView.FindItem(s);
                if (item != null && item.bindings != null)
                {
                    bindings.AddRange(item.bindings);
                }
            }

            var wrappers = m_CurveDataSource.GenerateWrappers(bindings);

            m_CurveEditor.animationCurves = wrappers.ToArray();
        }