コード例 #1
0
        private static AnimationClip CloneAnimationClipIfRequired(AnimationClip clip, Object owner)
        {
            AnimationClip result;

            if (clip == null)
            {
                result = null;
            }
            else
            {
                string assetPath  = AssetDatabase.GetAssetPath(clip);
                string assetPath2 = AssetDatabase.GetAssetPath(owner);
                bool   flag       = assetPath == assetPath2;
                if (flag)
                {
                    AnimationClip animationClip = Object.Instantiate <AnimationClip>(clip);
                    animationClip.set_name(AnimationTrackRecorder.GetUniqueRecordedClipName(owner, clip.get_name()));
                    animationClip.set_hideFlags(clip.get_hideFlags());
                    if ((clip.get_hideFlags() & 52) != 52 && assetPath2.Length > 0)
                    {
                        TimelineHelpers.SaveAnimClipIntoObject(animationClip, owner);
                    }
                    EditorUtility.SetDirty(owner);
                    clip = animationClip;
                }
                result = clip;
            }
            return(result);
        }
コード例 #2
0
        public static AnimationClip GetOrCreateClip(this AnimationTrack track)
        {
            if (track.infiniteClip == null && !track.inClipMode)
            {
                track.CreateInfiniteClip(AnimationTrackRecorder.GetUniqueRecordedClipName(track, AnimationTrackRecorder.kRecordClipDefaultName));
            }

            return(track.infiniteClip);
        }
コード例 #3
0
        // Given a track, return the animation clip
        internal static AnimationClip FindRecordingAnimationClipAtTime(this TrackAsset trackAsset, double time)
        {
            if (trackAsset == null)
            {
                return(null);
            }

            AnimationTrack animTrack = trackAsset as AnimationTrack;

            if (animTrack != null && !animTrack.inClipMode)
            {
                return(animTrack.infiniteClip);
            }

            TimelineClip displayBackground;

            trackAsset.FindRecordingClipAtTime(time, out displayBackground);
            if (displayBackground != null)
            {
                if (displayBackground.recordable)
                {
                    AnimationPlayableAsset asset = displayBackground.asset as AnimationPlayableAsset;
                    if (asset != null)
                    {
                        return(asset.clip);
                    }
                }
                else if (animTrack == null)
                {
                    if (displayBackground.curves == null)
                    {
                        displayBackground.CreateCurves(AnimationTrackRecorder.GetUniqueRecordedClipName(displayBackground.parentTrack, TimelineClip.kDefaultCurvesName));
                    }

                    return(displayBackground.curves);
                }
            }
            else if (trackAsset.HasAnyAnimatableParameters())
            {
                if (trackAsset.curves == null)
                {
                    trackAsset.CreateCurves(AnimationTrackRecorder.GetUniqueRecordedClipName(trackAsset.timelineAsset, TrackAsset.kDefaultCurvesName));
                }

                return(trackAsset.curves);
            }

            return(null);
        }
コード例 #4
0
ファイル: TimelineHelpers.cs プロジェクト: 0geova0/Jam
        static AnimationClip CloneAnimationClip(AnimationClip clip, Object owner)
        {
            if (clip == null)
            {
                return(null);
            }

            var newClip = Object.Instantiate(clip);

            newClip.name = AnimationTrackRecorder.GetUniqueRecordedClipName(owner, clip.name);

            SaveAnimClipIntoObject(newClip, owner);
            TimelineUndo.RegisterCreatedObjectUndo(newClip, "Create clip");

            return(newClip);
        }
コード例 #5
0
        internal static TimelineClip Clone(TimelineClip clip, PlayableDirector director, PlayableAsset newOwner)
        {
            var editorClip = EditorClipFactory.GetEditorClip(clip);
            // Workaround for Clips not being unity object, assign it to a editor clip wrapper, clone it, and pull the clip back out
            var newClip = Object.Instantiate(editorClip).clip;

            // perform fix ups for what Instantiate cannot properly detect
            SelectionManager.Remove(newClip);
            newClip.parentTrack = null;
            newClip.curves      = null; // instantiate might copy the reference, we need to clear it

            // curves are explicitly owned by the clip
            if (clip.curves != null)
            {
                newClip.CreateCurves(AnimationTrackRecorder.GetUniqueRecordedClipName(newOwner, clip.curves.name));
                EditorUtility.CopySerialized(clip.curves, newClip.curves);
                TimelineCreateUtilities.SaveAssetIntoObject(newClip.curves, newOwner);
            }

            ScriptableObject playableAsset = newClip.asset as ScriptableObject;

            if (playableAsset != null && newClip.asset is IPlayableAsset)
            {
                var clone = CloneReferencedPlayableAsset(playableAsset, director);
                SaveCloneToAsset(clone, newOwner);

                newClip.asset = clone;

                // special case to make the name match the recordable clips, but only if they match on the original clip
                var originalRecordedAsset = clip.asset as AnimationPlayableAsset;
                if (clip.recordable && originalRecordedAsset != null && originalRecordedAsset.clip != null)
                {
                    AnimationPlayableAsset clonedAnimationAsset = clone as AnimationPlayableAsset;
                    if (clonedAnimationAsset != null && clonedAnimationAsset.clip != null)
                    {
                        clonedAnimationAsset.clip = CloneAnimationClip(originalRecordedAsset.clip, newOwner);
                        if (clip.displayName == originalRecordedAsset.clip.name && newClip.recordable)
                        {
                            clonedAnimationAsset.name = clonedAnimationAsset.clip.name;
                            newClip.displayName       = clonedAnimationAsset.name;
                        }
                    }
                }
            }

            return(newClip);
        }
コード例 #6
0
        static void CreateCurvesOnDifferentOwner(TimelineClip clip, Object owner)
        {
            clip.curves = new AnimationClip
            {
                legacy = true,
                name   = AnimationTrackRecorder.GetUniqueRecordedClipName(owner, TimelineClip.kDefaultCurvesName)
            };

            var assetPath = AssetDatabase.GetAssetPath(owner);

            if (!string.IsNullOrEmpty(assetPath))
            {
                TimelineHelpers.SaveAnimClipIntoObject(clip.curves, owner);
                EditorUtility.SetDirty(owner);
                AssetDatabase.ImportAsset(assetPath);
                AssetDatabase.Refresh();
            }
        }
コード例 #7
0
        internal static void CreateCurvesIfRequired(TimelineClip clip, Object owner = null)
        {
            if (owner == null)
            {
                owner = clip.parentTrack;
            }

            if (clip.curves == null)
            {
                if (owner == clip.parentTrack)
                {
                    clip.CreateCurves(AnimationTrackRecorder.GetUniqueRecordedClipName(owner, TimelineClip.kDefaultCurvesName));
                }
                else
                {
                    CreateCurvesOnDifferentOwner(clip, owner);
                }
            }
        }
コード例 #8
0
        public static AnimationClip GetOrCreateClip(this TrackAsset track)
        {
            bool           flag           = false;
            AnimationTrack animationTrack = track as AnimationTrack;

            if (animationTrack != null)
            {
                flag = animationTrack.inClipMode;
            }
            if (track.animClip == null && !flag)
            {
                track.animClip = new AnimationClip();
                track.animClip.set_name(AnimationTrackRecorder.GetUniqueRecordedClipName(track, AnimationTrackRecorder.kRecordClipDefaultName));
                Undo.RegisterCreatedObjectUndo(track.animClip, "Create Track");
                AnimationUtility.SetGenerateMotionCurves(track.animClip, true);
                TimelineHelpers.SaveAnimClipIntoObject(track.animClip, track);
            }
            return(track.animClip);
        }
コード例 #9
0
 internal static void CreateCurvesIfRequired(TimelineClip clip, TrackAsset parentTrack = null)
 {
     if (clip.curves == null)
     {
         if (parentTrack == null)
         {
             parentTrack = clip.parentTrack;
         }
         clip.AllocateAnimatedParameterCurves();
         clip.curves.set_name(AnimationTrackRecorder.GetUniqueRecordedClipName(clip.parentTrack, AnimatedParameterExtensions.kDefaultClipName));
         string assetPath = AssetDatabase.GetAssetPath(clip.parentTrack);
         if (!string.IsNullOrEmpty(assetPath))
         {
             TimelineHelpers.SaveAnimClipIntoObject(clip.curves, clip.parentTrack);
             EditorUtility.SetDirty(clip.parentTrack);
             AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(clip.parentTrack));
             AssetDatabase.Refresh();
         }
     }
 }
コード例 #10
0
        public static TimelineClip AddRecordableClip(TrackAsset parentTrack, TimelineWindow.TimelineState state)
        {
            TimelineAsset timeline = state.timeline;
            TimelineClip  result;

            if (timeline == null)
            {
                Debug.LogError("Parent Track needs to be bound to an asset to add a recordable");
                result = null;
            }
            else
            {
                AnimationClip animationClip = new AnimationClip();
                animationClip.set_name(AnimationTrackRecorder.GetUniqueRecordedClipName(parentTrack, AnimationTrackRecorder.kRecordClipDefaultName));
                animationClip.set_frameRate(state.frameRate);
                AnimationUtility.SetGenerateMotionCurves(animationClip, true);
                Undo.RegisterCreatedObjectUndo(animationClip, "Create Clip");
                TimelineHelpers.SaveAnimClipIntoObject(animationClip, parentTrack);
                TimelineClip timelineClip = parentTrack.CreateClipFromAsset(animationClip);
                if (timelineClip != null)
                {
                    timelineClip.recordable            = true;
                    timelineClip.displayName           = animationClip.get_name();
                    timelineClip.timeScale             = 1.0;
                    timelineClip.start                 = 0.0;
                    timelineClip.duration              = 0.0;
                    timelineClip.mixInCurve            = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
                    timelineClip.mixOutCurve           = AnimationCurve.EaseInOut(0f, 1f, 1f, 0f);
                    timelineClip.preExtrapolationMode  = TimelineClip.ClipExtrapolation.Hold;
                    timelineClip.postExtrapolationMode = TimelineClip.ClipExtrapolation.Hold;
                    TimelineCreateUtilities.SaveAssetIntoObject(timelineClip.asset, parentTrack);
                    state.Refresh();
                }
                result = timelineClip;
            }
            return(result);
        }
コード例 #11
0
 public static string GetUniqueRecordedClipName(this ICurvesOwner curvesOwner)
 {
     return(AnimationTrackRecorder.GetUniqueRecordedClipName(curvesOwner.assetOwner, curvesOwner.defaultCurvesName));
 }