// CurveEditor uses an hardcoded shortcut to execute the FrameAll action, preventing the ShortcutManager from // ever picking it up. We have to hijack it to ensure our code is being run when framing inline curves. protected override bool KeyDown(Event evt, WindowState state) { var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve(); if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected) { return(false); } // Not conflicting with the hardcoded value if (evt.keyCode != KeyCode.A) { return(false); } var combination = ShortcutManager.instance.GetShortcutBinding(Shortcuts.Timeline.frameAll) .keyCombinationSequence.ToList(); var shortcutCombination = combination.First(); var currentCombination = KeyCombination.FromKeyboardInput(evt); // User is not actually pressing the correct key combination for FrameAll if (combination.Count == 1 && shortcutCombination.Equals(currentCombination)) { Action.InvokeWithSelected <FrameAllAction>(); } return(true); }
protected override bool ExecuteCommand(Event evt, WindowState state) { if (state.IsCurrentEditingASequencerTextField()) { return(false); } if (evt.commandName == EventCommandNames.SelectAll) { Action.InvokeWithSelected <SelectAllAction>(); return(true); } if (evt.commandName == EventCommandNames.SoftDelete) { Action.InvokeWithSelected <DeleteAction>(); return(true); } if (evt.commandName == EventCommandNames.FrameSelected) { Action.InvokeWithSelected <FrameSelectedAction>(); return(true); } return(ActionManager.HandleShortcut(evt)); }
protected override bool ExecuteCommand(Event evt, WindowState state) { if (state.IsCurrentEditingASequencerTextField()) { return(false); } var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve(); if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected) { return(false); } if (evt.commandName != EventCommandNames.FrameSelected) { return(false); } Action.InvokeWithSelected <FrameSelectedAction>(); return(true); }