public override void OnInspectorGUI() { EditorUtilities.DrawHeaderLabel("Bloom"); PropertyField(m_Intensity); PropertyField(m_Threshold); PropertyField(m_SoftKnee); PropertyField(m_Diffusion); PropertyField(m_AnamorphicRatio); PropertyField(m_Color); PropertyField(m_MobileOptimized); EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Dirtiness"); PropertyField(m_DirtTexture); PropertyField(m_DirtIntensity); if (RuntimeUtilities.isVREnabled) { if ((m_DirtIntensity.overrideState.boolValue && m_DirtIntensity.value.floatValue > 0f) || (m_DirtTexture.overrideState.boolValue && m_DirtTexture.value.objectReferenceValue != null)) { EditorGUILayout.HelpBox("Using a dirt texture in VR is not recommended.", MessageType.Warning); } } }
public override void OnInspectorGUI() { if (!SystemInfo.supportsComputeShaders) { EditorGUILayout.HelpBox("Auto exposure requires compute shader support.", MessageType.Warning); } EditorUtilities.DrawHeaderLabel("Exposure"); PropertyField(m_Filtering); PropertyField(m_MinLuminance); PropertyField(m_MaxLuminance); // Clamp min/max adaptation values float minLum = m_MinLuminance.value.floatValue; float maxLum = m_MaxLuminance.value.floatValue; m_MinLuminance.value.floatValue = Mathf.Min(minLum, maxLum); m_MaxLuminance.value.floatValue = Mathf.Max(minLum, maxLum); PropertyField(m_KeyValue); EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Adaptation"); PropertyField(m_EyeAdaptation); if (m_EyeAdaptation.value.intValue == (int)EyeAdaptation.Progressive) { PropertyField(m_SpeedUp); PropertyField(m_SpeedDown); } }
public override void OnInspectorGUI() { EditorUtilities.DrawHeaderLabel("Bloom"); PropertyField(m_Intensity); PropertyField(m_Threshold); PropertyField(m_SoftKnee); PropertyField(m_Clamp); PropertyField(m_Diffusion); PropertyField(m_AnamorphicRatio); PropertyField(m_Color); PropertyField(m_FastMode); if (m_FastMode.overrideState.boolValue && !m_FastMode.value.boolValue && EditorUtilities.isTargetingConsolesOrMobiles) { EditorGUILayout.HelpBox("For performance reasons it is recommended to use Fast Mode on mobile and console platforms.", MessageType.Warning); } EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Dirtiness"); PropertyField(m_DirtTexture); PropertyField(m_DirtIntensity); if (RuntimeUtilities.isVREnabled) { if ((m_DirtIntensity.overrideState.boolValue && m_DirtIntensity.value.floatValue > 0f) || (m_DirtTexture.overrideState.boolValue && m_DirtTexture.value.objectReferenceValue != null)) { EditorGUILayout.HelpBox("Using a dirt texture in VR is not recommended.", MessageType.Warning); } } }
public override void OnInspectorGUI() { PropertyField(QualitySetting); EditorGUILayout.Space(); if (QualitySetting.value.intValue == (int)QualityMode.defaultQuality) { PropertyField(LightColour); PropertyField(RayRange); PropertyField(RayIntensity); PropertyField(RayPower); PropertyField(LightThreshold); } else { PropertyField(LightColour); PropertyField(RayRange); PropertyField(RayIntensity); PropertyField(RayPower); PropertyField(LightThreshold); EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("CustomQuality"); PropertyField(qualityStep); PropertyField(OffsetUV); PropertyField(BoxBlur); PropertyField(Downsample); } }
void DoStandardModeGUI(bool hdr) { if (!hdr) { PropertyField(m_LdrLut); PropertyField(m_LdrLutContribution); var lut = (target as ColorGrading).ldrLut.value; CheckLutImportSettings(lut); } if (hdr) { EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Tonemapping"); PropertyField(m_Tonemapper); if (m_Tonemapper.value.intValue == (int)Tonemapper.Custom) { DrawCustomToneCurve(); PropertyField(m_ToneCurveToeStrength); PropertyField(m_ToneCurveToeLength); PropertyField(m_ToneCurveShoulderStrength); PropertyField(m_ToneCurveShoulderLength); PropertyField(m_ToneCurveShoulderAngle); PropertyField(m_ToneCurveGamma); } } EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("White Balance"); PropertyField(m_Temperature); PropertyField(m_Tint); EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Tone"); if (hdr) { PropertyField(m_PostExposure); } PropertyField(m_ColorFilter); PropertyField(m_HueShift); PropertyField(m_Saturation); if (!hdr) { PropertyField(m_Brightness); } PropertyField(m_Contrast); EditorGUILayout.Space(); int currentChannel = GlobalSettings.currentChannelMixer; using (new EditorGUILayout.HorizontalScope()) { EditorGUILayout.PrefixLabel("Channel Mixer", GUIStyle.none, Styling.headerLabel); EditorGUI.BeginChangeCheck(); { using (new EditorGUILayout.HorizontalScope()) { GUILayoutUtility.GetRect(9f, 18f, GUILayout.ExpandWidth(false)); // Dirty hack to do proper right column alignement if (GUILayout.Toggle(currentChannel == 0, EditorUtilities.GetContent("Red|Red output channel."), EditorStyles.miniButtonLeft)) { currentChannel = 0; } if (GUILayout.Toggle(currentChannel == 1, EditorUtilities.GetContent("Green|Green output channel."), EditorStyles.miniButtonMid)) { currentChannel = 1; } if (GUILayout.Toggle(currentChannel == 2, EditorUtilities.GetContent("Blue|Blue output channel."), EditorStyles.miniButtonRight)) { currentChannel = 2; } } } if (EditorGUI.EndChangeCheck()) { GUI.FocusControl(null); } } GlobalSettings.currentChannelMixer = currentChannel; if (currentChannel == 0) { PropertyField(m_MixerRedOutRedIn); PropertyField(m_MixerRedOutGreenIn); PropertyField(m_MixerRedOutBlueIn); } else if (currentChannel == 1) { PropertyField(m_MixerGreenOutRedIn); PropertyField(m_MixerGreenOutGreenIn); PropertyField(m_MixerGreenOutBlueIn); } else { PropertyField(m_MixerBlueOutRedIn); PropertyField(m_MixerBlueOutGreenIn); PropertyField(m_MixerBlueOutBlueIn); } EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Trackballs"); using (new EditorGUILayout.HorizontalScope()) { PropertyField(m_Lift); GUILayout.Space(4f); PropertyField(m_Gamma); GUILayout.Space(4f); PropertyField(m_Gain); } EditorGUILayout.Space(); EditorUtilities.DrawHeaderLabel("Grading Curves"); DoCurvesGUI(hdr); }