コード例 #1
0
ファイル: Utility.cs プロジェクト: cyber1496/UnityBuilder
        public static void ExecuteScript(ProcessRequest request)
        {
            EditorUtility.DisplayProgressBar("UnityBuilder.ExternalToolKit", $"ExecuteScript:{request.ScriptFilePath}", 0f);
            int exitCode = -1;

            try
            {
                var process = CreateProcess(request);
                BuildLogger.Log($"[{request.ProcessArguments}]");
                process.Start();
                string message = process.StandardOutput.ReadToEnd();
                process.WaitForExit();
                exitCode = process.ExitCode;
                process.Dispose();
                System.IO.File.WriteAllText(request.LogFilePath, message);
            }
            catch (Exception e)
            {
                throw e;
            }
            finally
            {
                EditorUtility.ClearProgressBar();
                request.Callback?.Invoke(new ProcessResult {
                    ExitCode = exitCode
                });
            }
        }
コード例 #2
0
ファイル: Utility.cs プロジェクト: cyber1496/UnityBuilder
        static Process CreateProcess(ProcessRequest request)
        {
            var p = new Process();

            p.StartInfo.FileName               = ProcessFileName;
            p.StartInfo.Arguments              = request.ProcessArguments;
            p.StartInfo.CreateNoWindow         = true;
            p.StartInfo.UseShellExecute        = false;
            p.StartInfo.RedirectStandardOutput = true;
            p.StartInfo.RedirectStandardError  = true;
            p.StartInfo.StandardOutputEncoding = Encoding.UTF8;
            return(p);
        }