コード例 #1
0
        public override void Dispose()
        {
            if (this.disposed)
            {
                return;
            }

            if (self != IntPtr.Zero && !WebRTC.Context.IsNull)
            {
                if (IsEncoderInitialized)
                {
                    WebRTC.Context.FinalizeEncoder(self);
                    if (RenderTexture.active == m_destTexture)
                    {
                        RenderTexture.active = null;
                    }

                    // Unity API must be called from main thread.
                    WebRTC.DestroyOnMainThread(m_destTexture);
                }

                if (IsDecoderInitialized)
                {
                    m_renderer.Dispose();

                    // Unity API must be called from main thread.
                    WebRTC.DestroyOnMainThread(m_destTexture);
                }

                _source?.Dispose();

                s_tracks.TryRemove(self, out var value);
            }
            base.Dispose();
        }
コード例 #2
0
        public override void Dispose()
        {
            if (this.disposed)
            {
                return;
            }

            sourceTexture_ = null;

            // Unity API must be called from main thread.
            // This texture is referred from the rendering thread,
            // so set the delay 100ms to wait the task of another thread.
            WebRTC.DestroyOnMainThread(destTexture_, 0.1f);

            if (ptr_ != IntPtr.Zero)
            {
                // This buffer is referred from the rendering thread,
                // so set the delay 100ms to wait the task of another thread.
                WebRTC.DelayActionOnMainThread(() =>
                {
                    Marshal.FreeHGlobal(ptr_);
                }, 0.1f);
            }

            if (self != IntPtr.Zero && !WebRTC.Context.IsNull)
            {
                WebRTC.Table.Remove(self);
            }
            base.Dispose();
        }
コード例 #3
0
        /// <summary>
        ///
        /// </summary>
        public override void Dispose()
        {
            if (this.disposed)
            {
                return;
            }

            if (self != IntPtr.Zero && !WebRTC.Context.IsNull)
            {
                if (_audioCapturer != null)
                {
                    // Unity API must be called from main thread.
                    _audioCapturer.onAudioRead -= SetData;
                    WebRTC.DestroyOnMainThread(_audioCapturer);
                }
                if (_streamRenderer != null)
                {
                    _streamRenderer?.Dispose();
                    _streamRenderer = null;
                }
                _trackSource?.Dispose();
                _trackSource = null;
            }
            base.Dispose();
        }
コード例 #4
0
            public void Dispose()
            {
                if (this.disposed)
                {
                    return;
                }

                if (self != IntPtr.Zero && !WebRTC.Context.IsNull)
                {
                    if (_track != null && WebRTC.Table.ContainsKey(_track.self))
                    {
                        _track.RemoveSink(this);
                    }
                    WebRTC.Table.Remove(self);
                    WebRTC.Context.DeleteAudioTrackSink(self);
                    self = IntPtr.Zero;
                }
                if (_filter != null)
                {
                    _filter.onAudioRead -= SetData;
                    WebRTC.DestroyOnMainThread(_filter);
                }
                this.disposed = true;
                GC.SuppressFinalize(this);
            }
コード例 #5
0
 public void Dispose()
 {
     if (m_clip != null)
     {
         WebRTC.DestroyOnMainThread(m_clip);
     }
     m_clip = null;
 }
コード例 #6
0
        private void OnVideoFrameResizeInternal(int width, int height)
        {
            if (Texture != null &&
                Texture.width == width &&
                Texture.height == height)
            {
                return;
            }

            if (Texture != null)
            {
                WebRTC.DestroyOnMainThread(Texture);
                Texture = null;
            }

            var format = WebRTC.GetSupportedGraphicsFormat(SystemInfo.graphicsDeviceType);

            Texture = new Texture2D(width, height, format, TextureCreationFlags.None);
            track.OnVideoFrameResize(Texture);
        }
コード例 #7
0
        /// <summary>
        ///
        /// </summary>
        public override void Dispose()
        {
            if (this.disposed)
            {
                return;
            }

            if (self != IntPtr.Zero && !WebRTC.Context.IsNull)
            {
                if (_audioSourceRead != null)
                {
                    // Unity API must be called from main thread.
                    _audioSourceRead.onAudioRead -= SetData;
                    WebRTC.DestroyOnMainThread(_audioSourceRead);
                }
                _streamRenderer?.Dispose();
                _source?.Dispose();
                WebRTC.Context.AudioTrackUnregisterAudioReceiveCallback(self);
            }
            base.Dispose();
        }
コード例 #8
0
        public void Dispose()
        {
            if (this.disposed)
            {
                return;
            }

            if (self != IntPtr.Zero)
            {
                IntPtr trackPtr = track.GetSelfOrThrow();
                if (trackPtr != IntPtr.Zero)
                {
                    NativeMethods.VideoTrackRemoveSink(trackPtr, self);
                }
                WebRTC.DestroyOnMainThread(Texture);
                WebRTC.Context.DeleteVideoRenderer(self);
                WebRTC.Table.Remove(self);
                self = IntPtr.Zero;
            }

            this.disposed = true;
            GC.SuppressFinalize(this);
        }