public override void updateRenderObject(BuildContext context, RenderObject renderObjectRaw) { _RenderSwitch renderObject = (_RenderSwitch)renderObjectRaw; renderObject.value = this.value; renderObject.activeColor = this.activeColor; renderObject.inactiveColor = this.inactiveColor; renderObject.activeThumbImage = this.activeThumbImage; renderObject.inactiveThumbImage = this.inactiveThumbImage; renderObject.activeTrackColor = this.activeTrackColor; renderObject.inactiveTrackColor = this.inactiveTrackColor; renderObject.configuration = this.configuration; renderObject.onChanged = this.onChanged; renderObject.additionalConstraints = this.additionalConstraints; renderObject.vsync = this.vsync; }
public override void updateRenderObject(BuildContext context, RenderObject renderObjectRaw) { _RenderSwitch renderObject = (_RenderSwitch)renderObjectRaw; renderObject.value = value; renderObject.activeColor = activeColor; renderObject.inactiveColor = inactiveColor; renderObject.hoverColor = hoverColor; renderObject.focusColor = focusColor; renderObject.activeThumbImage = activeThumbImage; renderObject.onActiveThumbImageError = onActiveThumbImageError; renderObject.inactiveThumbImage = inactiveThumbImage; renderObject.onInactiveThumbImageError = onInactiveThumbImageError; renderObject.activeTrackColor = activeTrackColor; renderObject.inactiveTrackColor = inactiveTrackColor; renderObject.configuration = configuration; renderObject.onChanged = onChanged; renderObject.additionalConstraints = additionalConstraints; renderObject.textDirection = Directionality.of(context); renderObject.dragStartBehavior = dragStartBehavior; renderObject.hasFocus = hasFocus; renderObject.hovering = hovering; renderObject.vsync = state; }