protected override void OnUpdate() { Entities.ForEach((UnityEngine.Texture2D texture) => { var entity = GetPrimaryEntity(texture); string textPath = AssetDatabase.GetAssetPath(texture); TextureImporter importer = (TextureImporter)TextureImporter.GetAtPath(textPath); TextureImporterSettings textureImporterSettings = new TextureImporterSettings(); importer.ReadTextureSettings(textureImporterSettings); DstEntityManager.AddComponentData(entity, new Image2D() { imagePixelWidth = texture.width, imagePixelHeight = texture.height, status = ImageStatus.Invalid, flags = Texture2DExportUtils.GetTextureFlags(textureImporterSettings, texture) }); DstEntityManager.AddComponent <Image2DLoadFromFile>(entity); var exportGuid = GetGuidForAssetExport(texture); DstEntityManager.AddComponentData(entity, new Image2DLoadFromFileGuids() { imageAsset = exportGuid, maskAsset = Guid.Empty }); }); }