/// <summary> /// Removes the given object from the backing store. /// </summary> public override void RemoveValue() { var disposable = GetValue() as IDisposable; disposable?.Dispose(); UnityPerRequestHttpModule.SetValue(_lifetimeKey, null); }
/// <summary> /// Stores the given value into the backing store for retrieval later. /// </summary> /// <param name="newValue">The object being stored.</param> public override void SetValue(object newValue) { UnityPerRequestHttpModule.SetValue(_lifetimeKey, newValue); }
/// <summary> /// Retrieves a value from the backing store associated with this lifetime policy. /// </summary> /// <returns>The desired object, or null if no such object is currently stored.</returns> public override object GetValue() { return(UnityPerRequestHttpModule.GetValue(_lifetimeKey)); }