コード例 #1
0
 public void SetEntityListSelection(EntityListQuery newListQuery)
 {
     if (newListQuery == null)
     {
         SetSelection(new List <int>());
         return;
     }
     if (newListQuery.Group != null)
     {
         foreach (var pair in componentGroupsById)
         {
             if (pair.Value == newListQuery.Group)
             {
                 SetSelection(new List <int> {
                     pair.Key
                 });
                 return;
             }
         }
     }
     else
     {
         foreach (var pair in queriesById)
         {
             if (pair.Value == newListQuery.Query)
             {
                 SetSelection(new List <int> {
                     pair.Key
                 });
                 return;
             }
         }
     }
     SetSelection(new List <int>());
 }
コード例 #2
0
 public void SetAllEntitiesFilter(EntityListQuery entityQuery)
 {
     filterQuery = entityQuery;
     if (WorldSelection == null || SystemSelection is ComponentSystemBase)
     {
         return;
     }
     ApplyAllEntitiesFilter();
 }
コード例 #3
0
 public void SetEntityListSelection(EntityListQuery newSelection, bool updateList, bool propagate)
 {
     EntityListQuerySelection = newSelection;
     if (updateList)
     {
         componentGroupListView.SetEntityListSelection(newSelection);
     }
     entityListView.SelectedEntityQuery = newSelection;
     if (propagate)
     {
         entityListView.TouchSelection();
     }
 }
コード例 #4
0
ファイル: EntityListView.cs プロジェクト: kushinn/RayTracing
 public EntityListView(TreeViewState state, EntityListQuery entityQuery, EntitySelectionCallback entitySelectionCallback, WorldSelectionGetter getWorldSelection, SystemSelectionGetter getSystemSelection) : base(state)
 {
     this.setEntitySelection = entitySelectionCallback;
     this.getWorldSelection  = getWorldSelection;
     this.getSystemSelection = getSystemSelection;
     selectedEntityQuery     = entityQuery;
     rows = new EntityArrayListAdapter();
     getNewSelectionOverride = (item, selection, shift) => new List <int>()
     {
         item.id
     };
     Reload();
 }
コード例 #5
0
 public void SetEntityListSelection(EntityListQuery newSelection, bool updateList, bool propagate)
 {
     chunkInfoListView.ClearSelection();
     EntityListQuerySelection = newSelection;
     if (updateList)
     {
         entityQueryListView.SetEntityListSelection(newSelection);
     }
     entityListView.SelectedEntityQuery = newSelection;
     if (propagate)
     {
         entityListView.TouchSelection();
     }
 }
 public EntityListView(TreeViewState state, EntityListQuery entityQuery, EntitySelectionCallback entitySelectionCallback, WorldSelectionGetter getWorldSelection, SystemSelectionGetter getSystemSelection, ChunkArrayAssignmentCallback setChunkArray)
     : base(state, new MultiColumnHeader(CreateState()))
 {
     this.setEntitySelection = entitySelectionCallback;
     this.getWorldSelection  = getWorldSelection;
     this.getSystemSelection = getSystemSelection;
     this.setChunkArray      = setChunkArray;
     selectedEntityQuery     = entityQuery;
     rows = new EntityArrayListAdapter();
     getNewSelectionOverride = (item, selection, shift) => new List <int>()
     {
         item.id
     };
     showAlternatingRowBackgrounds = true;
     Reload();
 }
コード例 #7
0
 internal static void SetAllSelections(World world, ComponentSystemBase system, EntityListQuery entityQuery,
                                       Entity entity)
 {
     if (Instance == null)
     {
         return;
     }
     Instance.SetWorldSelection(world, false);
     Instance.SetSystemSelection(system, world, true, false);
     Instance.SetEntityListSelection(entityQuery, true, false);
     Instance.SetEntitySelection(entity, true);
     Instance.entityListView.FrameSelection();
 }