コード例 #1
0
        private void OnPushNotificationReceived(PushNotificationChannel sender, PushNotificationReceivedEventArgs args)
        {
            NotificationData notificationData = null;
            try
            {
                //Decide what to do when a notification arrives while the app is running
                switch (args.NotificationType)
                {
                    case PushNotificationType.Toast:
                        var toastNotification = JsonConvert.DeserializeObject<IToastText02>(args.ToastNotification.Content.GetXml());

                        notificationData = new NotificationData
                        {
                            AlertMessage =
                                String.Concat(toastNotification.TextHeading.Text, " ", toastNotification.TextBodyWrap.Text),
                            CustomDataJsonString = toastNotification.Launch,
                            AppWasRunning = true
                        };
                        break;
                    case PushNotificationType.Tile:
                        break;
                    case PushNotificationType.Badge:
                        break;
                    case PushNotificationType.Raw:
                        break;
                }
            }
            catch (Exception e)
            {
                WindowsPhoneUtils.Log(String.Concat("Error on PushNotification received: ", e.Message));
            }

            WindowsPhoneUtils.InvokeCallback("Appverse.PushNotifications.OnRemoteNotificationReceived", WindowsPhoneUtils.CALLBACKID, JsonConvert.SerializeObject(notificationData));
            //Show Push notification even when app is in foreground
            args.Cancel = false;
        }
コード例 #2
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 public abstract void ScheduleLocalNotification(NotificationData notification, SchedulingData schedule);
コード例 #3
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 public abstract void ScheduleLocalNotification(NotificationData notification, SchedulingData schedule);
コード例 #4
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 public abstract void PresentLocalNotificationNow(NotificationData notification);
コード例 #5
0
ファイル: AppDelegate.cs プロジェクト: jioe/appverse-mobile
        private void ProcessRemoteNotification(NSDictionary options, bool fromFinishedLaunching, UIApplicationState applicationState)
        {
            //Check to see if the dictionary has the aps key.  This is the notification payload you would have sent
            if (options!=null && options.ContainsKey(new NSString("aps")))
            {
            #if DEBUG
                log (" ******* PROCESSING REMOTE NOTIFICATION Notification Payload received");
            #endif
                NotificationData notificationData = new NotificationData ();
                string alert = string.Empty;
                string sound = string.Empty;
                int badge = -1;

                try {
                    //Get the aps dictionary
                    NSDictionary aps = options.ObjectForKey (new NSString ("aps")) as NSDictionary;

                //Extract the alert text
                //NOTE: Just for the simple alert specified by "  aps:{alert:"alert msg here"}  "
                //      For complex alert with Localization keys, etc., the "alert" object from the aps dictionary
                //      will be another NSDictionary... Basically the json gets dumped right into a NSDictionary, so keep that in mind
                    if (aps.ContainsKey (new NSString ("alert"))) {
                        string alertType = "undefined";
                        if (aps[new NSString ("alert")].GetType () == typeof(NSString)) {
                            alert = (aps [new NSString ("alert")] as NSString).ToString ();
                            alertType = "NSString";
                        } else if (aps [new NSString ("alert")].GetType () == typeof(NSDictionary)) {
                            NSDictionary alertNSDictionary = aps.ObjectForKey (new NSString ("alert")) as NSDictionary;
                            alertType = "NSDictionary";
                            // We only get "body" key from that dictionary
                            if (alertNSDictionary.ContainsKey (new NSString ("body"))
                                    && (alertNSDictionary[new NSString ("body")].GetType () == typeof(NSString))) {
                                alert = (alertNSDictionary [new NSString ("body")] as NSString).ToString ();
                            }
                        }

                        #if DEBUG
                        log ("******* PROCESSING NOTIFICATION Notification Payload contains an alert message. Type [" + alertType + "]");
                        #endif
                }

                //Extract the sound string
                    if (aps.ContainsKey (new NSString ("sound")) && (aps [new NSString ("sound")].GetType() == typeof(NSString))) {
                        sound = (aps [new NSString ("sound")] as NSString).ToString ();
                        #if DEBUG
                    log ("******* PROCESSING NOTIFICATION Notification Payload contains sound");
                        #endif
                }

                //Extract the badge
                    if (aps.ContainsKey (new NSString ("badge")) && (aps [new NSString ("badge")].GetType() == typeof(NSObject))) {
                        string badgeStr = (aps [new NSString ("badge")] as NSObject).ToString ();
                        int.TryParse (badgeStr, out badge);
                        #if DEBUG
                    log ("******* PROCESSING NOTIFICATION Notification Payload contains a badge number: " + badge);
                        #endif
                }

                //If this came from the ReceivedRemoteNotification while the app was running,
                // we of course need to manually process things like the sound, badge, and alert.
                    if (!fromFinishedLaunching && applicationState == UIApplicationState.Active) {

                        #if DEBUG
                    log ("******* PROCESSING NOTIFICATION app was running, so manually showing notification");
                        #endif

                    UIRemoteNotificationType enabledRemoteNotificationTypes = UIApplication.SharedApplication.EnabledRemoteNotificationTypes;

                    bool alertEnabled = ((enabledRemoteNotificationTypes & UIRemoteNotificationType.Alert) == UIRemoteNotificationType.Alert);
                    bool soundEnabled = ((enabledRemoteNotificationTypes & UIRemoteNotificationType.Sound) == UIRemoteNotificationType.Sound);
                    bool badgeEnabled = ((enabledRemoteNotificationTypes & UIRemoteNotificationType.Badge) == UIRemoteNotificationType.Badge);

                        #if DEBUG
                    log ("******* PROCESSING NOTIFICATION types enabled: alert[" + alertEnabled+"], sound[" + soundEnabled + "], badge[" + badgeEnabled+ "]");
                        #endif
                    //Manually set the badge in case this came from a remote notification sent while the app was open
                    if (badgeEnabled) {
                            this.UpdateApplicationIconBadgeNumber (badge);
                    }

                    //Manually play the sound
                        if (soundEnabled) {
                            this.PlayNotificationSound (sound);
                    }

                    //Manually show an alert
                        if (alertEnabled) {
                            this.ShowNotificationAlert ("Notification", alert);
                    }
                }

                    Dictionary<String,Object> customDic = IPhoneUtils.GetInstance ().ConvertToDictionary (new NSMutableDictionary (options));
                    customDic.Remove ("aps"); // it is not needed to pass the "aps" (notification iOS data) inside the "custom data json string"
                    notificationData.CustomDataJsonString = IPhoneUtils.GetInstance ().JSONSerialize (customDic);

                } catch (System.Exception ex) {
                    #if DEBUG
                    log (" ******* Unhanlded exception processing notification payload received. Exception message: " + ex.Message);
                    #endif
                } finally {

                notificationData.AlertMessage = alert;
                notificationData.Badge = badge;
                notificationData.Sound = sound;

                    IPhoneUtils.GetInstance ().FireUnityJavascriptEvent ("Unity.OnRemoteNotificationReceived", notificationData);
                }

            } else {
            #if DEBUG
                log (" ******* NO Notification Payload received");
            #endif
            }
        }
コード例 #6
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 public abstract void PresentLocalNotificationNow(NotificationData notification);
コード例 #7
0
 /// <summary>
 /// Notifies the javascript layer when the application has been launched using a notification
 /// </summary>
 /// <param name="ev">The LaunchActivatedEventArgs received on application start</param>
 /// <returns></returns>
 public async Task ProcessPushNotification(LaunchActivatedEventArgs ev)
 {
     NotificationData notificationData = new NotificationData
     {
         AlertMessage =
             String.Concat(ev.Arguments),
         CustomDataJsonString = ev.Arguments,
         AppWasRunning = ev.PreviousExecutionState == ApplicationExecutionState.Running
     };
     await WindowsPhoneUtils.InvokeCallback("Appverse.PushNotifications.OnRemoteNotificationReceived", "callbackid", JsonConvert.SerializeObject(notificationData));
 }
コード例 #8
0
ファイル: AppDelegate.cs プロジェクト: jioe/appverse-mobile
        /// <summary>
        /// Processes the local notification.
        /// </summary>
        /// <param name="application">Application.</param>
        /// <param name="localNotification">Local notification.</param>
        private void ProcessLocalNotification(UIApplicationState applicationState, UILocalNotification localNotification)
        {
            if(localNotification != null) {
            #if DEBUG
                log ("******* Local NOTIFICATION received");
            #endif

                if (applicationState == UIApplicationState.Active)
                {
                    // we need to manually process the notification while application is running.
            #if DEBUG
                    log ("******* Application is running, manually showing notification");
            #endif
                    this.UpdateApplicationIconBadgeNumber(localNotification.ApplicationIconBadgeNumber);
                    this.PlayNotificationSound(localNotification.SoundName);
                    this.ShowNotificationAlert("Notification", localNotification.AlertBody);
                }

                NotificationData notificationData = new NotificationData();
                notificationData.AlertMessage = localNotification.AlertBody;
                notificationData.Badge = localNotification.ApplicationIconBadgeNumber;
                notificationData.Sound = localNotification.SoundName;

                if(localNotification.UserInfo != null) {
                    Dictionary<String,Object> customDic = IPhoneUtils.GetInstance().ConvertToDictionary(new NSMutableDictionary(localNotification.UserInfo));
                    notificationData.CustomDataJsonString = IPhoneUtils.GetInstance().JSONSerialize(customDic);
                }

                IPhoneUtils.GetInstance().FireUnityJavascriptEvent("Unity.OnLocalNotificationReceived", notificationData);
            }
        }
コード例 #9
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		public override void ScheduleLocalNotification (NotificationData notification, SchedulingData schedule)
		{
			UIApplication.SharedApplication.InvokeOnMainThread (delegate { 
				if(notification!=null) {
					UILocalNotification localNotification = this.PrepareLocalNotification(notification);
					if(schedule != null) {
						localNotification.FireDate = IPhoneUtils.DateTimeToNSDate(DateTime.SpecifyKind(schedule.FireDate, DateTimeKind.Local));
						SystemLogger.Log(SystemLogger.Module.PLATFORM,"Scheduling local notification at " 
						                 + schedule.FireDate.ToLongTimeString() + ", with a repeat interval of: " + schedule.RepeatInterval);
						NSCalendarUnit repeatInterval = 0; // The default value is 0, which means don't repeat.
						if(schedule.RepeatInterval.Equals(RepeatInterval.HOURLY)) {
							repeatInterval = NSCalendarUnit.Hour;
						} else if(schedule.RepeatInterval.Equals(RepeatInterval.DAILY)) {
							repeatInterval = NSCalendarUnit.Day;
						} else if(schedule.RepeatInterval.Equals(RepeatInterval.WEEKLY)) {
							repeatInterval = NSCalendarUnit.Week;
						} else if(schedule.RepeatInterval.Equals(RepeatInterval.MONTHLY)) {
							repeatInterval = NSCalendarUnit.Month;
						} else if(schedule.RepeatInterval.Equals(RepeatInterval.YEARLY)) {
							repeatInterval = NSCalendarUnit.Year;
						} 
						localNotification.RepeatInterval = repeatInterval;
						UIApplication.SharedApplication.ScheduleLocalNotification(localNotification);
						SystemLogger.Log(SystemLogger.Module.PLATFORM, "Local Notification scheduled successfully [" + localNotification.FireDate.ToString() +"]");
						SystemLogger.Log(SystemLogger.Module.PLATFORM, "Current scheduled #num of local notifications: " + this.GetCurrentScheduledLocalNotifications());
					} else {
						SystemLogger.Log(SystemLogger.Module.PLATFORM,"No suitable scheduling data object received for scheduling this local notification");
					}
				} else {
					SystemLogger.Log(SystemLogger.Module.PLATFORM,"No suitable data object received for presenting local notification");
				}
			});
		}
コード例 #10
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		public override void PresentLocalNotificationNow (NotificationData notification)
		{
			UIApplication.SharedApplication.InvokeOnMainThread (delegate { 
				if(notification!=null) {
					UILocalNotification localNotification = this.PrepareLocalNotification(notification);
					UIApplication.SharedApplication.PresentLocalNotificationNow(localNotification);
				} else {
					SystemLogger.Log(SystemLogger.Module.PLATFORM,"No suitable data object received for presenting local notification");
				}
			});
		}
コード例 #11
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		private UILocalNotification PrepareLocalNotification (NotificationData notification) {
			if(notification!=null) {
				notification.AppWasRunning = true;
				UILocalNotification localNotification = new UILocalNotification();
				localNotification.AlertBody = notification.AlertMessage;
				localNotification.ApplicationIconBadgeNumber = notification.Badge;
				localNotification.SoundName = UILocalNotification.DefaultSoundName; // defaults
				if(notification.Sound != null && notification.Sound.Length>0 && !notification.Sound.Equals("default")) {
					// for sounds different from the default one
					localNotification.SoundName = notification.Sound;
				}
				if(notification.CustomDataJsonString != null && notification.CustomDataJsonString.Length>0) {
					SystemLogger.Log(SystemLogger.Module.PLATFORM,"Custom Json String received: " + notification.CustomDataJsonString);

					Dictionary<String,Object> userDictionary = (Dictionary<String,Object>) IPhoneUtils.GetInstance().JSONDeserialize<Dictionary<String,Object>>(notification.CustomDataJsonString);
					localNotification.UserInfo = IPhoneUtils.GetInstance().ConvertToNSDictionary(userDictionary);
				}
				return localNotification;
				
			} else {
				return null;
			}
		}
コード例 #12
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 public override void ScheduleLocalNotification(NotificationData notification, SchedulingData schedule)
 {
     throw new NotImplementedException();
 }
コード例 #13
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 public override void PresentLocalNotificationNow(NotificationData notification)
 {
     throw new NotImplementedException();
 }