void SwapResource(int ID) { List <Rsc> rscList = EditorDBManager.GetRscList(); Rsc rsc = rscList[currentSwapID]; rscList[currentSwapID] = rscList[ID]; rscList[ID] = rsc; currentSwapID = -1; EditorDBManager.SetDirtyRsc(); }
void OnGUI() { if (window == null) { Init(); } if (GUI.Button(new Rect(window.position.width - 110, 10, 100, 30), "Save")) { EditorDBManager.SetDirtyRsc(); } if (GUI.Button(new Rect(10, 10, 100, 30), "New Resource")) { EditorDBManager.AddNewRsc(); } List <Rsc> rscList = EditorDBManager.GetRscList(); if (rscList.Count > 0) { GUI.Box(new Rect(5, 50, 50, 20), "ID"); GUI.Box(new Rect(5 + 50 - 1, 50, 70 + 1, 20), "Texture"); GUI.Box(new Rect(5 + 120 - 1, 50, 150 + 2, 20), "Name"); GUI.Box(new Rect(5 + 270, 50, window.position.width - 280, 20), ""); } int row = 0; for (int i = 0; i < rscList.Count; i++) { if (i % 2 == 0) { GUI.color = new Color(.8f, .8f, .8f, 1); } else { GUI.color = Color.white; } GUI.Box(new Rect(5, 75 + i * 49, window.position.width - 10, 50), ""); GUI.color = Color.white; GUI.Label(new Rect(22, 15 + 75 + i * 49, 50, 20), rscList[i].ID.ToString()); EditorUtilities.DrawSprite(new Rect(12 + 50, 3 + 75 + i * 49, 44, 44), rscList[i].icon, true); //rscList[i].name=EditorGUI.TextField(new Rect(5+120, 15+75+i*49, 150, 20), rscList[i].name); rscList[i].name = EditorGUI.TextField(new Rect(5 + 120, 5 + 75 + i * 49, 150, 18), rscList[i].name); GUI.Label(new Rect(5 + 120, 25 + 75 + i * 49, 120, 18), "Icon: "); rscList[i].icon = (Sprite)EditorGUI.ObjectField(new Rect(45 + 120, 25 + 75 + i * 49, 110, 18), rscList[i].icon, typeof(Sprite), false); if (delete != i) { if (GUI.Button(new Rect(window.position.width - 35, 12 + 75 + i * 49, 25, 25), "X")) { delete = i; } } else { GUI.color = Color.red; if (GUI.Button(new Rect(window.position.width - 65, 12 + 75 + i * 49, 25, 25), "X")) { EditorDBManager.RemoveRsc(i); delete = -1; } GUI.color = Color.green; if (GUI.Button(new Rect(window.position.width - 35, 12 + 75 + i * 49, 25, 25), "-")) { delete = -1; } GUI.color = Color.white; } row += 1; } if (GUI.changed) { EditorDBManager.SetDirtyRsc(); } }