public void TestJumpInAllDirections() { TempBoard board = new TempBoard(10); board.playerTurnsOn = false; board.StartGame(); Assert.AreNotEqual(board.MoveBrick(3, 3, 3, 5), -1); Assert.AreNotEqual(board.MoveBrick(3, 5, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 3, 1), -1); Assert.AreNotEqual(board.MoveBrick(3, 1, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 1, 5), -1); Assert.AreNotEqual(board.MoveBrick(1, 5, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 5, 1), -1); Assert.AreNotEqual(board.MoveBrick(5, 1, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 5, 5), -1); Assert.AreNotEqual(board.MoveBrick(5, 5, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 1, 1), -1); Assert.AreNotEqual(board.MoveBrick(1, 1, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 1, 3), -1); Assert.AreNotEqual(board.MoveBrick(1, 3, 3, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 5, 3), -1); Assert.AreNotEqual(board.MoveBrick(5, 3, 3, 3), -1); }
public void TestCapturePieces() { TempBoard board = new TempBoard(10); board.StartGame(); board.playerTurnsOn = true; board.SetupBoardForCapture(); Assert.AreEqual(board.MoveBrick(6, 4, 6, 6), 8); }
public void TestMoveInAllDirections() { TempBoard board = new TempBoard(10); board.StartGame(); board.playerTurnsOn = false; Assert.AreNotEqual(board.MoveBrick(3, 3, 3, 4), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 3, 2), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 2, 4), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 2, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 2, 2), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 4, 4), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 4, 3), -1); Assert.AreNotEqual(board.MoveBrick(3, 3, 4, 2), -1); Assert.AreNotEqual(board.MoveBrick(0, 3, 0, 2), -1); Assert.AreNotEqual(board.MoveBrick(0, 2, 0, 1), -1); }
public void TestMoveIfNotYourTurn() { TempBoard board = new TempBoard(10); board.StartGame(); // board.SetPlayer1(new TestPlayer()); //board.SetPlayer2(new TestPlayer()); board.playerTurnsOn = true; Assert.AreNotEqual(board.MoveBrick(3, 3, 3, 4), -1); Assert.AreEqual(board.MoveBrick(3, 3, 3, 4), -1); Assert.AreEqual(board.MoveBrick(3, 3, 3, 2), -1); Assert.AreEqual(board.MoveBrick(3, 3, 2, 4), -1); Assert.AreEqual(board.MoveBrick(3, 3, 2, 3), -1); Assert.AreEqual(board.MoveBrick(3, 3, 2, 2), -1); Assert.AreEqual(board.MoveBrick(3, 3, 4, 4), -1); Assert.AreEqual(board.MoveBrick(3, 3, 4, 3), -1); Assert.AreEqual(board.MoveBrick(3, 3, 4, 2), -1); }