public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm1) { MigrationVrmMeta.Check(vrm0["meta"], vrm1.Meta); MigrationVrmHumanoid.Check(vrm0["humanoid"], vrm1.Humanoid); }
public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm1, MeshIndexToNodeIndexFunc meshToNode) { MigrationVrmMeta.Check(vrm0["meta"], vrm1.Meta); MigrationVrmHumanoid.Check(vrm0["humanoid"], vrm1.Humanoid); MigrationVrmExpression.Check(vrm0["blendShapeMaster"], vrm1.Expressions, meshToNode); }