public void IssueLogEntry(GitLog.LogEntry entry) { if (OnLogEntry != null) { OnLogEntry.Invoke(entry); } }
private static void OnLogEntry(GitLog.LogEntry logEntry) { if (!GitSettings.UseUnityConsole) { //async call it to prevent threading problems GitCallbacks.DelayCall += () => { GetGitWindow <GitLogWindow>(); }; } }
private void OnLogEntry(GitLog.LogEntry entry) { Repaint(); }