コード例 #1
0
        public InitialServiceDialog(LuisSetup luisRecognizer, ILogger <InitialServiceDialog> logger, UserState userState, NIFPermissionDialog nIFPermission, IsNotClientDialog isNot, NoUnderstandDialog noUnderstand, GoodbyeDialog goodbye)
            : base(nameof(InitialServiceDialog))
        {
            _recognizer = luisRecognizer;
            _userState  = userState;
            Logger      = logger;

            //AddDialog(new MainDialog());
            AddDialog(new TextPrompt(nameof(TextPrompt)));
            AddDialog(new ChoicePrompt(nameof(ChoicePrompt)));
            AddDialog(nIFPermission);
            AddDialog(isNot);
            AddDialog(noUnderstand);
            AddDialog(goodbye);

            AddDialog(new WaterfallDialog(nameof(WaterfallDialog), new WaterfallStep[]
            {
                AreYouClientAsync,
                IfIsAsync,
                IfIsRetryAsync,
                EndAsync,
            }));

            InitialDialogId = nameof(WaterfallDialog);
        }
コード例 #2
0
        public NIFPermissionDialog(LuisSetup luisRecognizer, ILogger <NIFPermissionDialog> logger, UserState userState, IsClientDialog isClient, NoUnderstandDialog noUnderstand, IsNotClientDialog isNotClient, GoodbyeDialog goodbye)
            : base(nameof(NIFPermissionDialog))
        {
            _recognizer = luisRecognizer;
            _userState  = userState;
            Logger      = logger;

            AddDialog(new TextPrompt(nameof(TextPrompt)));
            AddDialog(new ChoicePrompt(nameof(ChoicePrompt)));
            AddDialog(isClient);
            AddDialog(noUnderstand);
            AddDialog(isNotClient);
            AddDialog(goodbye);

            AddDialog(new WaterfallDialog(nameof(WaterfallDialog), new WaterfallStep[]
            {
                GiveNIFAsync,
                PermissionAsync,
                RetryPermissionAsync,
                EndAsync,
            }));

            InitialDialogId = nameof(WaterfallDialog);
        }