// Token: 0x0600016E RID: 366 RVA: 0x0000F864 File Offset: 0x0000DA64 private void Start() { MiscComponent.Instance = this; new Thread(new ThreadStart(DrawUtilities.Min)).Start(); HotkeyComponent.ActionDict.Add("_VFToggle", delegate { MiscOptions.VehicleFly = !MiscOptions.VehicleFly; }); HotkeyComponent.ActionDict.Add("_ToggleSilent", delegate { RaycastOptions.Enabled = !RaycastOptions.Enabled; }); HotkeyComponent.ActionDict.Add("_ToggleAimbot", delegate { AimbotOptions.Enabled = !AimbotOptions.Enabled; }); HotkeyComponent.ActionDict.Add("_ToggleFreecam", delegate { MiscOptions.Freecam = !MiscOptions.Freecam; }); HotkeyComponent.ActionDict.Add("_PanicButton", delegate { MiscOptions.PanicMode = !MiscOptions.PanicMode; if (MiscOptions.PanicMode) { MenuComponent.IsInMenu = false; PlayerCoroutines.DisableAllVisuals(); return; } PlayerCoroutines.EnableAllVisuals(); }); HotkeyComponent.ActionDict.Add("_AutoPickup", delegate { ItemOptions.AutoItemPickup = !ItemOptions.AutoItemPickup; }); HotkeyComponent.ActionDict.Add("_ToggleSlowFall", delegate { MiscOptions.SlowFall = !MiscOptions.SlowFall; }); SkinsUtilities.RefreshEconInfo(); }
// Token: 0x060001EE RID: 494 RVA: 0x00004708 File Offset: 0x00002908 public static IEnumerator TakeScreenshot() { Player player = Player.player; SteamChannel channel = player.channel; if (Time.realtimeSinceStartup - PlayerCoroutines.LastSpy >= 0.5f && !PlayerCoroutines.IsSpying) { PlayerCoroutines.IsSpying = true; PlayerCoroutines.LastSpy = Time.realtimeSinceStartup; if (!MiscOptions.PanicMode) { PlayerCoroutines.DisableAllVisuals(); } yield return(new WaitForEndOfFrame()); yield return(new WaitForEndOfFrame()); Texture2D texture2D = new Texture2D(Screen.width, Screen.height, TextureFormat.RGB24, false) { name = "Screenshot_Raw", hideFlags = HideFlags.HideAndDontSave }; texture2D.ReadPixels(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), 0, 0, false); Texture2D texture2D2 = new Texture2D(640, 480, TextureFormat.RGB24, false) { name = "Screenshot_Final", hideFlags = HideFlags.HideAndDontSave }; Color[] pixels = texture2D.GetPixels(); Color[] array = new Color[texture2D2.width * texture2D2.height]; float num = (float)texture2D.width / (float)texture2D2.width; float num2 = (float)texture2D.height / (float)texture2D2.height; for (int i = 0; i < texture2D2.height; i++) { int num3 = (int)((float)i * num2) * texture2D.width; int num4 = i * texture2D2.width; for (int j = 0; j < texture2D2.width; j++) { int num5 = (int)((float)j * num); array[num4 + j] = pixels[num3 + num5]; } } texture2D2.SetPixels(array); byte[] array2 = texture2D2.EncodeToJPG(33); if (array2.Length < 35000) { channel.longBinaryData = true; channel.openWrite(); channel.write(array2); channel.closeWrite("tellScreenshotRelay", ESteamCall.SERVER, ESteamPacket.UPDATE_RELIABLE_CHUNK_BUFFER); channel.longBinaryData = false; } PlayerCoroutines.IsSpying = false; if (!MiscOptions.PanicMode) { PlayerCoroutines.EnableAllVisuals(); } if (MiscOptions.AlertOnSpy && !MiscOptions.PanicMode) { Player.player.StartCoroutine(PlayerCoroutines.ScreenShotMessageCoroutine()); } yield break; } yield break; }