public override void Initialize() { tryes2 = 0; Instance = this; while (myclass < 0) { slog("Your class is not pala nor priest, insteas is {0} tryes {1} \n I'm retyng to undersand your class but if you are not a pala or priest you should not be here", Me.Class, tryes2); tryes2++; Thread.Sleep(1000); ObjectManager.Update(); } if (myclass == 0) { slog(Color.Orange, "Hello Executor!\n I\'m UPaHCCBT and i\'m here to assist you keeping your friend alive\n You are using UPaHCCBT version {0} revision {1}", version, revision); Global_Judgment_range = (int)SpellManager.Spells["Judgement"].MaxRange; slog(Color.Orange, "Your Judgment range is {0} yard! will use this value", Global_Judgment_range); _can_dispel_disease = true; _can_dispel_magic = true; _can_dispel_poison = true; } else if (myclass == 1) { slog(Color.Orange, "Hello Executor!\n I\'m UPrHCCBT and i\'m here to assist you keeping your friend alive\n You are using UPrHCCBT version {0} revision {1}", version, revision); _can_dispel_disease = false; _can_dispel_magic = true; _can_dispel_poison = false; } AttachEventHandlers(); if (!CreateBehaviors()) { return; } }
public override void Initialize() { tryes2 = 0; Instance = this; while (myclass < 0) { slog("Your class is not pala nor priest, insteas is {0} tryes {1} \n I'm retyng to undersand your class but if you are not a pala or priest you should not be here", Me.Class,tryes2); tryes2++; Thread.Sleep(1000); ObjectManager.Update(); } if (myclass == 0) { slog(Color.Orange, "Hello Executor!\n I\'m UPaHCCBT and i\'m here to assist you keeping your friend alive\n You are using UPaHCCBT version {0} revision {1}", version, revision); Global_Judgment_range = (int)SpellManager.Spells["Judgement"].MaxRange; slog(Color.Orange, "Your Judgment range is {0} yard! will use this value", Global_Judgment_range); _can_dispel_disease = true; _can_dispel_magic = true; _can_dispel_poison = true; } else if (myclass == 1) { slog(Color.Orange, "Hello Executor!\n I\'m UPrHCCBT and i\'m here to assist you keeping your friend alive\n You are using UPrHCCBT version {0} revision {1}", version, revision); _can_dispel_disease = false; _can_dispel_magic = true; _can_dispel_poison = false; } AttachEventHandlers(); if (!CreateBehaviors()) { return; } }