protected override void Dispose(bool disposing) { if (ServiceRegistry.ServiceExists <UltimaGame>()) { ServiceRegistry.Unregister <UltimaGame>(); } if (UserInterface != null) { UserInterface.Dispose(); } base.Dispose(disposing); }
protected override void Dispose(bool disposing) { ServiceRegistry.Unregister <UltimaGame>(); UserInterface.Dispose(); base.Dispose(disposing); }