public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { BaseHouse house = BaseHouse.FindHouseAt(from); if (house != null && house.IsCoOwner(from)) { bool northWall = BaseAddon.IsWall(from.X, from.Y - 1, from.Z, from.Map); bool westWall = BaseAddon.IsWall(from.X - 1, from.Y, from.Z, from.Map); if (northWall && westWall) { switch (from.Direction & Direction.Mask) { case Direction.North: case Direction.South: northWall = true; westWall = false; break; case Direction.East: case Direction.West: northWall = false; westWall = true; break; default: from.SendMessage("Turn to face the wall on which to hang this trophy."); return; } } int itemID = 0; if (northWall) { itemID = m_NorthID; } else if (westWall) { itemID = m_WestID; } else { from.SendLocalizedMessage(1042626); // The trophy must be placed next to a wall. } if (itemID > 0) { house.Addons.Add(new TrophyAddon(from, itemID, m_WestID, m_NorthID, m_DeedNumber, m_AddonNumber, m_Hunter, m_AnimalWeight)); Delete(); } } else { from.SendLocalizedMessage(502092); // You must be in your house to do this. } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
public bool CouldFit(IPoint3D p, Map map) { if (!map.CanFit(p.X, p.Y, p.Z, this.ItemData.Height)) { return(false); } if (this.ItemID == 0x232C) { return(BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map)); // North wall } else { return(BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map)); // West wall } }
public bool CouldFit(IPoint3D p, Map map) { if (map == null || !map.CanFit(p.X, p.Y, p.Z, ItemData.Height)) { return(false); } if (FacingSouth) { return(BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map)); // north wall } else { return(BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map)); // west wall } }
public bool CouldFit(IPoint3D p, Map map) { if (map == null || !map.CanFit(p.X, p.Y, p.Z, ItemData.Height)) { return(false); } if (Type == StoneFaceTrapType.NorthWestWall) { return(BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map) && BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map)); // north and west wall } else if (Type == StoneFaceTrapType.NorthWall) { return(BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map)); // north wall } else if (Type == StoneFaceTrapType.WestWall) { return(BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map)); // west wall } return(false); }
protected override void OnTarget(Mobile from, object targeted) { if (m_Head == null || m_Head.Deleted) { return; } if (m_Head.IsChildOf(from.Backpack)) { BaseHouse house = BaseHouse.FindHouseAt(from); if (house != null && house.IsOwner(from)) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null) { return; } Point3D p3d = new Point3D(p); ItemData id = TileData.ItemTable[0x10F5]; house = BaseHouse.FindHouseAt(p3d, map, id.Height); if (house != null && house.IsOwner(from)) { if (map.CanFit(p3d, id.Height)) { bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map); bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map); FlamingHead head = null; if (north && west) { head = new FlamingHead(StoneFaceTrapType.NorthWestWall); } else if (north) { head = new FlamingHead(StoneFaceTrapType.NorthWall); } else if (west) { head = new FlamingHead(StoneFaceTrapType.WestWall); } if (north || west) { house.Addons.Add(head); head.IsRewardItem = m_Head.IsRewardItem; head.MoveToWorld(p3d, map); m_Head.Delete(); } else { from.SendLocalizedMessage(1042266); // The head must be placed next to a wall. } } else { from.SendLocalizedMessage(1042266); // The head must be placed next to a wall. } } else { from.SendLocalizedMessage(1042036); // That location is not in your house. } } else { from.SendLocalizedMessage(502115); // You must be in your house to do this. } } else { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } }
protected override void OnTarget(Mobile from, object targeted) { if (m_Banner == null || m_Banner.Deleted) { return; } if (m_Banner.IsChildOf(from.Backpack)) { BaseHouse house = BaseHouse.FindHouseAt(from); if (house != null && house.IsOwner(from)) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null) { return; } Point3D p3d = new Point3D(p); ItemData id = TileData.ItemTable[m_ItemID & TileData.MaxItemValue]; if (map.CanFit(p3d, id.Height)) { house = BaseHouse.FindHouseAt(p3d, map, id.Height); if (house != null && house.IsOwner(from)) { bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map); bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map); if (north && west) { from.CloseGump(typeof(FacingGump)); from.SendGump(new FacingGump(m_Banner, m_ItemID, p3d, house)); } else if (north || west) { Banner banner = null; if (north) { banner = new Banner(m_ItemID); } else if (west) { banner = new Banner(m_ItemID + 1); } house.Addons.Add(banner); banner.IsRewardItem = m_Banner.IsRewardItem; banner.MoveToWorld(p3d, map); m_Banner.Delete(); } else { from.SendLocalizedMessage(1042039); // The banner must be placed next to a wall. } } else { from.SendLocalizedMessage(1042036); // That location is not in your house. } } else { from.SendLocalizedMessage(500269); // You cannot build that there. } } else { from.SendLocalizedMessage(502092); // You must be in your house to do this. } } else { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } }
public AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house) { if (Deleted) { return(AddonFitResult.Blocked); } foreach (AddonContainerComponent c in m_Components) { Point3D p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, (c.Z == 0))) { return(AddonFitResult.Blocked); } else if (!BaseAddon.CheckHouse(from, p3D, map, c.ItemData.Height, ref house)) { return(AddonFitResult.NotInHouse); } if (c.NeedsWall) { Point3D wall = c.WallPosition; if (!BaseAddon.IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map)) { return(AddonFitResult.NoWall); } } } Point3D p3 = new Point3D(p.X, p.Y, p.Z); if (!map.CanFit(p3.X, p3.Y, p3.Z, ItemData.Height, false, true, (Z == 0))) { return(AddonFitResult.Blocked); } else if (!BaseAddon.CheckHouse(from, p3, map, ItemData.Height, ref house)) { return(AddonFitResult.NotInHouse); } if (NeedsWall) { Point3D wall = WallPosition; if (!BaseAddon.IsWall(p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map)) { return(AddonFitResult.NoWall); } } if (house != null) { ArrayList doors = house.Doors; for (int i = 0; i < doors.Count; ++i) { BaseDoor door = doors[i] as BaseDoor; if (door != null && door.Open) { return(AddonFitResult.DoorsNotClosed); } Point3D doorLoc = door.GetWorldLocation(); int doorHeight = door.ItemData.CalcHeight; foreach (AddonContainerComponent c in m_Components) { Point3D addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); int addonHeight = c.ItemData.CalcHeight; if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z || ((addonLoc.Z + addonHeight) > doorLoc.Z && (doorLoc.Z + doorHeight) > addonLoc.Z))) { return(AddonFitResult.DoorTooClose); } } Point3D addonLo = new Point3D(p.X, p.Y, p.Z); int addonHeigh = ItemData.CalcHeight; if (Utility.InRange(doorLoc, addonLo, 1) && (addonLo.Z == doorLoc.Z || ((addonLo.Z + addonHeigh) > doorLoc.Z && (doorLoc.Z + doorHeight) > addonLo.Z))) { return(AddonFitResult.DoorTooClose); } } } return(AddonFitResult.Valid); }
protected override void OnTarget(Mobile from, object targeted) { if (m_FirefliesDeed == null || m_FirefliesDeed.Deleted) { return; } if (m_FirefliesDeed.IsChildOf(from.Backpack)) { BaseHouse house = BaseHouse.FindHouseAt(from); if (house != null && house.IsOwner(from)) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || map == Map.Internal) { return; } Point3D p3d = new Point3D(p); ItemData id = TileData.ItemTable[m_ItemID & TileData.MaxItemValue]; if (map.CanFit(p3d, id.Height)) { house = BaseHouse.FindHouseAt(p3d, map, id.Height); if (house != null && house.IsOwner(from)) { bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map); bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map); bool isclear = true; foreach (Item item in Map.Malas.GetItemsInRange(p3d, 0)) { if (item is Fireflies) { isclear = false; } } if (((m_ItemID == 0x2336 && north) || (m_ItemID == 0x2332 && west)) && isclear) { Fireflies flies = new Fireflies(m_ItemID); house.Addons.Add(flies); flies.MoveToWorld(p3d, from.Map); m_FirefliesDeed.Delete(); } else { from.SendLocalizedMessage(1150065); // Holiday fireflies must be placed next to a wall. } } else { from.SendLocalizedMessage(1042036); // That location is not in your house. } } else { from.SendLocalizedMessage(500269); // You cannot build that there. } } else { from.SendLocalizedMessage(502092); // You must be in your house to do this. } } else { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } }