public static bool HasAccess(Mobile mob, RewardCategory category) { List <RewardEntry> entries = category.Entries; for (int j = 0; j < entries.Count; ++j) { //RewardEntry entry = entries[j]; if (RewardSystem.HasAccess(mob, entries[j])) { return(true); } } return(false); }
private int PagesPerCategory(RewardCategory category) { List <RewardEntry> entries = category.Entries; int j = 0, i = 0; for (j = 0; j < entries.Count; j++) { if (RewardSystem.HasAccess(m_From, entries[j])) { i++; } } return((int)Math.Ceiling(i / 24.0)); }
private void RenderCategory(RewardCategory category, int index, ref int page) { AddPage(page); List <RewardEntry> entries = category.Entries; int i = 0; for (int j = 0; j < entries.Count; ++j) { RewardEntry entry = entries[j]; if (!RewardSystem.HasAccess(m_From, entry)) { continue; } if (i == 24) { AddButton(305, 415, 0xFA5, 0xFA7, 0, GumpButtonType.Page, ++page); AddHtmlLocalized(340, 415, 200, 20, 1011066, false, false); // Next page AddPage(page); AddButton(270, 415, 0xFAE, 0xFB0, 0, GumpButtonType.Page, page - 1); AddHtmlLocalized(185, 415, 200, 20, 1011067, false, false); // Previous page i = 0; } AddButton(55 + ((i / 12) * 250), 80 + ((i % 12) * 25), 5540, 5541, GetButtonID(index, j), GumpButtonType.Reply, 0); if (entry.NameString != null) { AddHtml(80 + ((i / 12) * 250), 80 + ((i % 12) * 25), 250, 20, entry.NameString, false, false); } else { AddHtmlLocalized(80 + ((i / 12) * 250), 80 + ((i % 12) * 25), 250, 20, entry.Name, false, false); } ++i; } page += 1; }
public override void OnResponse(NetState sender, RelayInfo info) { int buttonID = info.ButtonID - 1; if (buttonID == 0) { int cur, max; RewardSystem.ComputeRewardInfo(m_From, out cur, out max); if (cur < max) { m_From.SendGump(new RewardNoticeGump(m_From)); } } else { --buttonID; int type = (buttonID % 20); int index = (buttonID / 20); RewardCategory[] categories = RewardSystem.Categories; if (type >= 0 && type < categories.Length) { RewardCategory category = categories[type]; if (index >= 0 && index < category.Entries.Count) { RewardEntry entry = category.Entries[index]; if (!RewardSystem.HasAccess(m_From, entry)) { return; } m_From.SendGump(new RewardConfirmGump(m_From, entry)); } } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 1) { if (!RewardSystem.HasAccess(m_From, m_Entry)) { return; } Item item = m_Entry.Construct(); if (item != null) { if (item is UltimaOnline.Items.RedSoulstone) { ((UltimaOnline.Items.RedSoulstone)item).Account = m_From.Account.Username; } if (RewardSystem.ConsumeRewardPoint(m_From)) { m_From.AddToBackpack(item); } else { item.Delete(); } } } int cur, max; RewardSystem.ComputeRewardInfo(m_From, out cur, out max); if (cur < max) { m_From.SendGump(new RewardNoticeGump(m_From)); } }
private void RenderCategories() { TimeSpan rewardInterval = RewardSystem.RewardInterval; string intervalAsString; if (rewardInterval == TimeSpan.FromDays(30.0)) { intervalAsString = "month"; } else if (rewardInterval == TimeSpan.FromDays(60.0)) { intervalAsString = "two months"; } else if (rewardInterval == TimeSpan.FromDays(90.0)) { intervalAsString = "three months"; } else if (rewardInterval == TimeSpan.FromDays(365.0)) { intervalAsString = "year"; } else { intervalAsString = String.Format("{0} day{1}", rewardInterval.TotalDays, rewardInterval.TotalDays == 1 ? "" : "s"); } AddPage(1); AddHtml(60, 35, 500, 70, "<B>Ultima Online Rewards Program</B><BR>" + "Thank you for being a part of the Ultima Online community for a full " + intervalAsString + ". " + "As a token of our appreciation, you may select from the following in-game reward items listed below. " + "The gift items will be attributed to the character you have logged-in with on the shard you are on when you chose the item(s). " + "The number of rewards you are entitled to are listed below and are for your entire account. " + "To read more about these rewards before making a selection, feel free to visit the uo.com site at " + "<A HREF=\"http://www.uo.com/rewards\">http://www.uo.com/rewards</A>.", true, true); int cur, max; RewardSystem.ComputeRewardInfo(m_From, out cur, out max); AddHtmlLocalized(60, 105, 300, 35, 1006006, false, false); // Your current total of rewards to choose: AddLabel(370, 107, 50, (max - cur).ToString()); AddHtmlLocalized(60, 140, 300, 35, 1006007, false, false); // You have already chosen: AddLabel(370, 142, 50, cur.ToString()); RewardCategory[] categories = RewardSystem.Categories; int page = 2; for (int i = 0; i < categories.Length; ++i) { if (!RewardSystem.HasAccess(m_From, categories[i])) { page += 1; continue; } AddButton(100, 180 + (i * 40), 4005, 4005, 0, GumpButtonType.Page, page); page += PagesPerCategory(categories[i]); if (categories[i].NameString != null) { AddHtml(135, 180 + (i * 40), 300, 20, categories[i].NameString, false, false); } else { AddHtmlLocalized(135, 180 + (i * 40), 300, 20, categories[i].Name, false, false); } } page = 2; for (int i = 0; i < categories.Length; ++i) { RenderCategory(categories[i], i, ref page); } }