public MahjongGame() : base(0xFAA) { Weight = 5.0; BuildWalls(); m_DealerIndicator = new MahjongDealerIndicator(this, new Point2D(300, 300), MahjongPieceDirection.Up, MahjongWind.North); m_WallBreakIndicator = new MahjongWallBreakIndicator(this, new Point2D(335, 335)); m_Dices = new MahjongDices(this); m_Players = new MahjongPlayers(this, MaxPlayers, BaseScore); m_LastReset = DateTime.UtcNow; m_Level = SecureLevel.CoOwners; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { if (version < 1) { m_Level = SecureLevel.CoOwners; } int length = reader.ReadInt(); m_Tiles = new MahjongTile[length]; for (int i = 0; i < length; i++) { m_Tiles[i] = new MahjongTile(this, reader); } m_DealerIndicator = new MahjongDealerIndicator(this, reader); m_WallBreakIndicator = new MahjongWallBreakIndicator(this, reader); m_Dices = new MahjongDices(this, reader); m_Players = new MahjongPlayers(this, reader); m_ShowScores = reader.ReadBool(); m_SpectatorVision = reader.ReadBool(); m_LastReset = DateTime.UtcNow; break; } } }