public void DrawDebugs(SpriteBatch spriteBatch) { foreach (KeyValuePair <string, DebugDraw> e in p_DrawDebugs) { switch (e.Value.DrawMode) { case DebugDrawMode.Rectangle: spriteBatch.DrawRectangle(e.Value.DrawRect, e.Value.Color, 1f); break; case DebugDrawMode.Line: spriteBatch.DrawLine(e.Value.DrawLine.StartPoint, e.Value.DrawLine.EndPoint, e.Value.Color, 1f); break; case DebugDrawMode.Text: spriteBatch.DrawString(ContentLoader.GetFontByName("NullFont"), e.Value.DrawString, e.Value.DistinationRect, e.Value.Color); break; case DebugDrawMode.Point: var pixel = new Texture2D(spriteBatch.GraphicsDevice, 1, 1, false, SurfaceFormat.Color); pixel.SetData(new[] { Color.White }); spriteBatch.Draw(pixel, e.Value.DrawPoint.ToVector2(), e.Value.Color); break; case DebugDrawMode.None: break; } } foreach (Entity e in EntitiesToDebug) { spriteBatch.DrawRectangle(e.p_DrawArea, Color.Black, 1f); } }
public TextBox(TextBoxProps textBoxProps) : base(textBoxProps) { Lines.Add(""); p_Font = ContentLoader.GetFontByName("BitStreamRoman"); p_mode = TextBoxMode.Multiline; p_WordWrap = true; }
public void Draw(SpriteBatch spriteBatch) { fps.Update(p_gameTime.ElapsedGameTime.TotalSeconds); int newScreenWidth = spriteBatch.GraphicsDevice.Viewport.Width; int newScreenHeight = spriteBatch.GraphicsDevice.Viewport.Height; if (ScreenWidth != newScreenWidth || ScreenHeight != newScreenHeight) { ScreenWidth = newScreenWidth; ScreenHeight = newScreenHeight; Root.MarkasRectUpdate(); } if (UseRenderTarget) { if (p_renderTarget == null || p_renderTarget.Width != ScreenWidth || p_renderTarget.Height != ScreenHeight) { DisposeRenderTarget(); p_renderTarget = new RenderTarget2D(spriteBatch.GraphicsDevice, ScreenWidth, ScreenHeight, false, spriteBatch.GraphicsDevice.PresentationParameters.BackBufferFormat, spriteBatch.GraphicsDevice.PresentationParameters.DepthStencilFormat, 0, RenderTargetUsage.PreserveContents); } else { spriteBatch.GraphicsDevice.SetRenderTarget(p_renderTarget); spriteBatch.GraphicsDevice.Clear(Color.Transparent); } } Root.Draw(spriteBatch); if (ShowCursor && (IncludeCursorInRenderTarget || !UseRenderTarget)) { DrawCursor(spriteBatch); } string FPS = string.Format("DrawsPS: {0}", (int)fps.AverageFramesPreSecond); spriteBatch.Begin(); spriteBatch.DrawString(ContentLoader.GetFontByName("NullFont"), FPS, new Vector2(ScreenWidth - ContentLoader.GetFontByName("NullFont").MeasureString("DrawsPS: 0000").X, 1), Color.Black); spriteBatch.DrawString(ContentLoader.GetFontByName("NullFont"), UpdatesPreSecound, new Vector2(ScreenWidth - ContentLoader.GetFontByName("NullFont").MeasureString("UpdatesPS: 0000").X, ContentLoader.GetFontByName("NullFont").MeasureString("UpdatesPS: 0000").Y + 1), Color.Black); spriteBatch.End(); debugUtils.BeforeDrawDebugs(spriteBatch); spriteBatch.Begin(); debugUtils.DrawDebugs(spriteBatch); spriteBatch.End(); if (UseRenderTarget) { spriteBatch.GraphicsDevice.SetRenderTarget(null); } }
protected SpriteFont GetCurrentFont() { return(ContentLoader.GetFontByName("BitStreamRoman")); }