public PlayerNames(CurrentPlayer currentPlayer) { this.currentPlayer = currentPlayer; }
public PenaltyBox(CurrentPlayer currentPlayer, PlayerNames names) : base(false) { this.currentPlayer = currentPlayer; this.names = names; }
public Correct(CurrentPlayer currentPlayer, PlayerNames names, Places places, Purses purses, PenaltyBox penaltyBox, Categories categories, QuestionsByCategory questions, bool[] isGettingOutOfPenaltyBox) : base(currentPlayer, names, places, purses, penaltyBox, categories, questions, isGettingOutOfPenaltyBox) { }
public Add(Players players, CurrentPlayer currentPlayer, PlayerNames names, Places places, Purses purses, PenaltyBox penaltyBox, Categories categories, QuestionsByCategory questions, bool[] isGettingOutOfPenaltyBox, String playerName) : base(currentPlayer, names, places, purses, penaltyBox, categories, questions, isGettingOutOfPenaltyBox) { this.players = players; this.playerName = playerName; }
public GettingOutRoll(CurrentPlayer currentPlayer, PlayerNames names, Places places, Purses purses, PenaltyBox penaltyBox, Categories categories, QuestionsByCategory questions, bool[] isGettingOutOfPenaltyBox, int roll) : base(currentPlayer, names, places, purses, penaltyBox, categories, questions, isGettingOutOfPenaltyBox) { this.roll = roll; }
public Purses(CurrentPlayer currentPlayer, PlayerNames names) : base(currentPlayer, 0) { this.names = names; }