public void parse(GameClient Session, ClientPacket Packet) { Room Room = UberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (Room == null || !Room.CheckRights(Session)) { return; } string Name = Packet.PopFixedString(); byte[] Result = Packet.ReadBytes(1); GameClient Client = UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(Name); if (Client == null) { return; } if (Result[0] == Convert.ToByte(65)) { Client.GetHabbo().LoadingChecksPassed = true; Session.SendPacket(new ServerPacket(41)); } else { Session.SendPacket(new ServerPacket(131)); } }