/// <summary> /// Constructs a listener for changes to the deck traversal /// </summary> /// <param name="sender">The event queue for handling updates</param> /// <param name="presentation">The presentation</param> /// <param name="traversal">The deck traversal we care about </param> public DeckTraversalWebService(SendingQueue sender, PresentationModel presentation, DeckTraversalModel traversal) { this.m_Sender = sender; this.m_Presentation = presentation; this.m_DeckTraversal = traversal; // Create the deck object string deckName = "Untitled Deck"; using (Synchronizer.Lock(this.m_DeckTraversal.SyncRoot)) { using (Synchronizer.Lock(this.m_DeckTraversal.Deck)) { deckName = this.m_DeckTraversal.Deck.HumanName; } } SimpleWebDeck deck = new SimpleWebDeck(); deck.Name = deckName; lock (WebService.Instance.GlobalModel) { WebService.Instance.GlobalModel.Decks.Add(deck); } WebService.Instance.UpdateModel(); this.m_DeckWebService = new DeckWebService(this.m_Sender, this.m_Presentation, this.m_DeckTraversal.Deck); this.m_CurrentChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_Sender, new PropertyEventHandler(this.HandleCurrentChanged)); this.m_DeckTraversal.Changed["Current"].Add(this.m_CurrentChangedDispatcher.Dispatcher); }