コード例 #1
0
ファイル: UListPopup.cs プロジェクト: zwong91/Titan
        /// <summary>
        /// 重新计算显示的长宽
        /// </summary>
        protected void CaleSizeDelta(UPopupMenuUpdateParam _nParam)
        {
            float sumHeight;
            float sumItemComponentHeight           = m_ItemComponent.GetRange(0, m_ItemComponent.Count).SumFloat(GetItemHeight);
            float sumSeparationLineComponentHeight = m_LineGroupIDDic.Select(x => x.Value).ToList().GetRange(0, m_LineGroupIDDic.Count).SumFloat(GetItemHeight);

            sumHeight = sumItemComponentHeight + sumSeparationLineComponentHeight + (ListLayout.Spacing.y * (m_ItemComponent.Count + m_LineGroupIDDic.Count));

            Vector2 sizeDelta = Container.sizeDelta;

            sizeDelta.y         = sumHeight + 4;
            Container.sizeDelta = sizeDelta;
        }
コード例 #2
0
ファイル: UListPopup.cs プロジェクト: zwong91/Titan
        /// <summary>
        /// 重新计算显示的位置
        /// </summary>
        protected void CalePosition(UPopupMenuUpdateParam _nParam)
        {
            Vector3[] Corners  = new Vector3[4];
            Vector3   newPos   = Vector3.zero;
            Vector2   newPivot = Vector2.zero;

            UIWidgets.UTooltipExtensionMethods.GetWorldCorners(_nParam.PopupTarget.gameObject, _nParam.RootCanvas, _nParam.UICamera, ref Corners);

            UIWidgets.UTooltipExtensionMethods.SetPosition(_nParam.PopupTipPostion, Corners, Container, _nParam.RootCanvas, _nParam.UICamera, ref newPos);

            //只有子列表不使用模态
            if (!_nParam.IsModalUsed)
            {//次级列表以上级列表组件边框的右上角为锚点计算偏移值
                newPivot        = Container.pivot;
                newPivot.y      = 1;
                Container.pivot = newPivot;
            }


            Container.SetPosition(newPos);
            //如果在窗口边缘则重新计算显示位置
            if (_nParam.PopupOverflowCheck)
            {
                UTooltipOverflow overflow;
                UIWidgets.UTooltipExtensionMethods.GetOverflow(Container, _nParam.RootCanvas, _nParam.UICamera, out overflow);

                if (overflow.IsAny)
                {
                    UIWidgets.UTooltipExtensionMethods.SetPosition(overflow.SuggestNewPosition(_nParam.PopupTipPostion), Corners, Container
                                                                   , _nParam.RootCanvas, _nParam.UICamera, ref newPos);

                    //只有子列表不使用模态
                    if (!_nParam.IsModalUsed)
                    {
                        newPivot        = Container.pivot;
                        newPivot.y      = 1;
                        Container.pivot = newPivot;
                    }

                    Container.SetPosition(newPos);
                }
            }
            //重置一下Z轴,有可能是取边框角顶点时改点Z轴有
            newPos    = Container.localPosition;
            newPos.x += 0.5f;
            newPos.y -= 0.5f;
            newPos.z  = 0;
            Container.localPosition = newPos;
        }
コード例 #3
0
ファイル: UListPopup.cs プロジェクト: zwong91/Titan
        /// <summary>
        /// 添加模态管理
        /// </summary>
        /// <param name="_nParam"></param>
        protected void AddModalHelper(UPopupMenuUpdateParam _nParam)
        {
            if (_nParam.PopupModalColor == null)
            {
                _nParam.PopupModalColor = new Color(0f, 0f, 0f, 0f);
            }

            if (_nParam.PopupView == null)
            {
                Trace.LogWarning("这里没有赋值Popup所在的View,所以不会进行模态处理。");
                return;
            }

            m_ModalKey = UIWidgets.ModalHelper.Open(this, _nParam.PopupModalSprite, _nParam.PopupModalColor, _nParam.ModalClickAction, Container);

            Container.SetParent(_nParam.RootCanvas.transform, false);
            Container.SetAsLastSibling();
        }
コード例 #4
0
ファイル: UListPopup.cs プロジェクト: zwong91/Titan
        /// <summary>
        /// 更新弹出框显示数据
        /// </summary>
        /// <param name="_nParam"></param>
        public void UpdatePopup(UPopupMenuUpdateParam _nParam)
        {
            RemoveLastSeparationLine();
            CaleSizeDelta(_nParam);
            CalePosition(_nParam);
            if (_nParam.IsModalUsed)
            {
                AddModalHelper(_nParam);
            }
            else
            {
                Container.SetParent(_nParam.RootCanvas.transform, false);
                Container.SetAsLastSibling();
            }
            m_LastView = _nParam.PopupView;

            Container.gameObject.SetActive(true);
        }