public static TerrainDefinition readTerrainDefinition(BinaryReader r) { TerrainDefinition td = new TerrainDefinition(); td.nameIDX = r.ReadUInt32(); td.index = r.ReadUInt32(); td._unk3 = r.ReadUInt32(); td._unk4 = r.ReadUInt32(); td._unk5 = r.ReadUInt32(); td.aliasCount = r.ReadUInt32(); if (td.aliasCount > 0) { td.aliases = new terrainDefinitionAlias[td.aliasCount]; for (uint i = 0; i < td.aliasCount; ++i) { td.aliases[i].countIndex = r.ReadUInt32(); td.aliases[i].oldAlias = r.ReadUInt32(); td.aliases[i].flags = r.ReadUInt64(); } } td.textures = TextureInfo.readTextureInfo(r); return(td); }
public static Tileart readTileart(BinaryReader r) { Tileart t = new Tileart(); t.header = r.ReadUInt16(); //fixed 03 t.nameIndex = r.ReadUInt32(); //t.group = Enum.Parse(typeof(TileGroup), r.ReadUInt32().ToString()); t.id = r.ReadUInt32(); t.unk = r.ReadByte(); t.unk7 = r.ReadByte(); t.unk2 = r.ReadSingle(); t.unk3 = r.ReadSingle(); t.fixedZero = r.ReadInt32(); t.oldID = r.ReadInt32(); t.unk6 = r.ReadInt32(); t.unk_type = r.ReadInt32(); t.unk8 = r.ReadByte(); t.unk9 = r.ReadInt32(); t.unk10 = r.ReadInt32(); t.unk11 = r.ReadSingle(); t.unk12 = r.ReadSingle(); t.unk13 = r.ReadInt32(); t.int_flags = r.ReadInt64(); t.int_flags_full = r.ReadInt64(); t.flags = (TileFlag)Enum.Parse(typeof(TileFlag), t.int_flags.ToString()); t.flags2 = (TileFlag)Enum.Parse(typeof(TileFlag), t.int_flags_full.ToString()); t.unk16 = r.ReadInt32(); //IMAGE OFFSET for (int i = 0; i < 6; ++i) { t.imgoffEC[i] = r.ReadInt32(); } for (int i = 0; i < 6; ++i) { t.imgoff2D[i] = r.ReadInt32(); } t.offsetEC = new TileartImageOffset(t.imgoffEC); t.offset2D = new TileartImageOffset(t.imgoff2D); try { //PROPERTIES t.props = ReadProps(t, r); t.props2 = ReadProps(t, r); //Repetition (?) //9_3 ReadStackAliases(t, r); //9_4 t.appearance = AnimationAppearanceItem.ReadAnimationAppearance(r); //9_5 t.sittingAnimation = SittingAnimationItem.ReadSittingAnimation(r); //Radarcol t.radarCol = RadarColItem.ReadRadarCol(r); t.textures[0] = TextureInfo.readTextureInfo(r); t.textures[1] = TextureInfo.readTextureInfo(r); t.textures[2] = TextureInfo.readTextureInfo(r); t.textures[3] = TextureInfo.readTextureInfo(r); //New Format //9_8 ReadEffects(t, r); } catch { } return(t); }