//0xC1 private static void OnLocalizedMessage(Packet p) { Entity entity = Mobiles.Get(p.ReadUInt()); ushort graphic = p.ReadUShort(); MessageType type = (MessageType)p.ReadByte(); Hue hue = p.ReadUShort(); MessageFont font = (MessageFont)p.ReadUShort(); uint cliloc = p.ReadUInt(); string name = p.ReadASCII(30); string text = p.ReadUnicodeReversed(); if (entity != null) { entity.Graphic = graphic; entity.Name = name; entity.ProcessDelta(); } Chat.OnLocalizedMessage(entity, new UOMessageEventArgs(text, hue, type, font, cliloc)); }