コード例 #1
0
        public string[] getToobarTitles()
        {
            List <string> props = new List <string>();

            for (int i = 0; i < toolbars.Count; i++)
            {
                if (toolbars[i] != null)
                {
                    props.Add(toolbars[i].title);
                }
            }

            return(UMTools.ToArray(props));
        }
コード例 #2
0
        public string[] getIgnoreProperties(vToolBar toolbar)
        {
            List <string> props = new List <string>();

            for (int i = 0; i < toolbars.Count; i++)
            {
                if (toolbars[i] != null && toolbar != null && toolbar.variables != null)
                {
                    for (int a = 0; a < toolbars[i].variables.Count; a++)
                    {
                        if (!props.Contains(toolbars[i].variables[a]) && !toolbar.variables.Contains(toolbars[i].variables[a]))
                        {
                            props.Add(toolbars[i].variables[a]);
                        }
                    }
                }
            }

            props.Add("m_Script");
            return(UMTools.ToArray(props));
        }
コード例 #3
0
        protected virtual void OnEnable()
        {
            var targetObject       = serializedObject.targetObject;
            var hasAttributeHeader = targetObject.GetType().IsDefined(typeof(UClassHeaderAttribute), true);

            if (hasAttributeHeader)
            {
                var attributes = Attribute.GetCustomAttributes(targetObject.GetType(), typeof(UClassHeaderAttribute), true);
                if (attributes.Length > 0)
                {
                    headerAttribute = (UClassHeaderAttribute)attributes[0];
                }
            }

            skin   = Resources.Load("skin") as GUISkin;
            m_Logo = Resources.Load("icon_v2") as Texture2D;
            var prop = serializedObject.GetIterator();

            if (((UBehaviour)target) != null)
            {
                const BindingFlags flags  = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance;
                List <string>      events = new List <string>();
                toolbars = new List <vToolBar>();
                var toolbar = new vToolBar();
                toolbar.title = "Default";
                toolbars.Add(toolbar);
                var index = 0;
                while (prop.NextVisible(true))
                {
                    var fieldInfo = targetObject.GetType().GetField(prop.name, flags);
                    if (fieldInfo != null)
                    {
                        var toolBarAttributes = fieldInfo.GetCustomAttributes(typeof(UToolbarAttribute), true);
                        if (toolBarAttributes.Length > 0)
                        {
                            var attribute = toolBarAttributes[0] as UToolbarAttribute;
                            var _toolbar  = toolbars.Find(tool => tool != null && tool.title == attribute.title);
                            if (_toolbar == null)
                            {
                                toolbar       = new vToolBar();
                                toolbar.title = attribute.title;
                                toolbars.Add(toolbar);
                                index = toolbars.Count - 1;
                            }
                            else
                            {
                                index = toolbars.IndexOf(_toolbar);
                            }
                        }

                        if (index < toolbars.Count)
                        {
                            toolbars[index].variables.Add(prop.name);
                        }
                        if ((UEditorHelper.IsUnityEventyType(fieldInfo.FieldType) && !events.Contains(fieldInfo.Name)))
                        {
                            events.Add(fieldInfo.Name);
                        }
                    }
                }

                var nullToolBar = toolbars.FindAll(tool => tool != null && (tool.variables == null || tool.variables.Count == 0));
                for (int i = 0; i < nullToolBar.Count; i++)
                {
                    if (toolbars.Contains(nullToolBar[i]))
                    {
                        toolbars.Remove(nullToolBar[i]);
                    }
                }

                ignoreEvents = UMTools.ToArray(events);
                if (headerAttribute != null)
                {
                    m_Logo = Resources.Load(headerAttribute.iconName) as Texture2D;
                }
                //else headerAttribute = new vClassHeaderAttribute(target.GetType().Name);
            }
        }