public RangeSlider(float minimum, float maximum, float low, float high) { this.minimum = minimum; this.maximum = maximum; this.low = low; this.high = high; rangeSliderNode = new RangeSliderNode(this); Layer.AddChild(rangeSliderNode); // Force anti-aliasing all the time DefaultRenderQuality = RenderQuality.HighQuality; InteractingRenderQuality = RenderQuality.HighQuality; PanEventHandler = null; ZoomEventHandler = null; rangeSliderNode.AddInputEventListener(new RangeSliderEventHandler(this)); Resize += new EventHandler(RangeSlider_Resize); }