public void Prepare(UMAGeneratorBase _umaGenerator, UMAData _umaData, TextureProcessBaseCoroutine textureProcessCoroutine, bool updateMaterialList) { umaGenerator = _umaGenerator; umaData = _umaData; this.textureProcessCoroutine = textureProcessCoroutine; this.updateMaterialList = updateMaterialList; }
public void Prepare(UMAGeneratorBase _umaGenerator, UMAData _umaData, TextureProcessBaseCoroutine textureProcessCoroutine) { umaGenerator = _umaGenerator; umaData = _umaData; this.textureProcessCoroutine = textureProcessCoroutine; }