public Ocean(int countLevels) { oceanLevels = new List <ClassArray <IAnimal> >(); for (int i = 0; i < countLevels; i++) { ocean = new ClassArray <IAnimal>(countPlaces, null); oceanLevels.Add(ocean); } }
public int CompareTo(ClassArray <T> other) { if (this.Count() > other.Count()) { return(-1); } else if (this.Count() < other.Count()) { return(1); } else { var thisKeys = this.places.Keys.ToList(); var otherKeys = other.places.Keys.ToList(); for (int i = 0; i < this.places.Count; ++i) { if (this.places[thisKeys[i]] is Shark && other.places[thisKeys[i]] is TigerShark) { return(1); } if (this.places[thisKeys[i]] is TigerShark && other.places[thisKeys[i]] is Shark) { return(-1); } if (this.places[thisKeys[i]] is Shark && other.places[thisKeys[i]] is Shark) { return((this.places[thisKeys[i]] is Shark).CompareTo(other.places[thisKeys[i]] is Shark)); } if (this.places[thisKeys[i]] is TigerShark && other.places[thisKeys[i]] is TigerShark) { return((this.places[thisKeys[i]] is TigerShark).CompareTo(other.places[thisKeys[i]] is TigerShark)); } } } return(0); }