public UISAnimationProperty(AnimationType prop, UISLiteralValue value) : base(ValueType.ANIMATE_PROP) { AnimationType = prop; Value = value; }
public UISVector(UISLiteralValue first, UISLiteralValue second, bool havePar) : base(ValueType.VECTOR) { First = first; Second = second; IncludeByPar = havePar; }
public UISSimpleExpr(UISLiteralValue firstOph, UISLiteralValue secondOph, bool isPlus = true) : base(ValueType.SIMPLE_EXPR) { First = firstOph; Second = secondOph; IsAdd = isPlus; }
public UISRelativeVector(UISLiteralValue first, UISLiteralValue second, string relative, bool havePar) : base(first, second, havePar) { this.Relative = relative; }
public UISRect(UISLiteralValue w, UISLiteralValue h, UISLiteralValue x, UISLiteralValue y) : base(ValueType.RECT) { Width = w; Height = h; X = x; Y = y; }