コード例 #1
0
ファイル: Selection.cs プロジェクト: CareyGit/jx
		//public static Color SelectedSymbolColor = Color.Gray;

	#endregion

	#region Methods

		/// <summary>
		/// Place a <see c_ref="CurveItem" /> in the selection list, removing all other
		/// items.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be added to the list.</param>
		public void Select( MasterPane master, CurveItem ci )
		{
			//Clear the selection, but don't send the event,
			//the event will be sent in "AddToSelection" by calling "UpdateSelection"
			ClearSelection( master, false );

			AddToSelection( master, ci );
		}
コード例 #2
0
ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Clear the selection list and optionally trigger a <see c_ref="SelectionChangedEvent" />.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that "owns" the selection list.</param>
		/// <param name="sendEvent">true to trigger a <see c_ref="SelectionChangedEvent" />,
		/// false otherwise.</param>
		public void ClearSelection( MasterPane master, bool sendEvent )
		{
			Clear();

			foreach ( GraphPane pane in master.PaneList )
			{
				foreach ( CurveItem ci in pane.CurveList )
				{
					ci.IsSelected = false;
				}
			}

			if ( sendEvent )
			{
				if ( SelectionChangedEvent != null )
					SelectionChangedEvent( this, new EventArgs() );
			}
		}
コード例 #3
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ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Mark the <see c_ref="CurveItem" />'s that are included in the selection list
		/// by setting the <see c_ref="CurveItem.IsSelected" /> property to true.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that "owns" the selection list.</param>
		public void UpdateSelection( MasterPane master )
		{
			if ( Count <= 0 )
			{
				ClearSelection( master );
				return;
			}

			foreach ( GraphPane pane in master.PaneList )
			{
				foreach ( CurveItem ci in pane.CurveList )
				{
					//Make it Inactive
					ci.IsSelected = false;
				}

			}
			foreach ( CurveItem ci in  this )
			{
				//Make Active
				ci.IsSelected = true;

				//If it is a line / scatterplot, the selected Curve may be occluded by an unselected Curve
				//So, move it to the top of the ZOrder by removing it, and re-adding it.

				//Why only do this for Lines? ...Bar and Pie Curves are less likely to overlap, 
				//and adding and removing Pie elements changes thier display order
				if ( ci.IsLine )
				{
					//I don't know how to get a Pane, from a CurveItem, so I can only do it 
					//if there is one and only one Pane, based on the assumption that the 
					//Curve's Pane is MasterPane[0]

					//If there is only one Pane
					if ( master.PaneList.Count == 1 )
					{
						GraphPane pane = master.PaneList[0];
						pane.CurveList.Remove( ci );
						pane.CurveList.Insert( 0, ci );
					}

				}
			}

			//Send Selection Changed Event
			if ( SelectionChangedEvent != null )
				SelectionChangedEvent( this, new EventArgs() );

		}
コード例 #4
0
ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Remove the specified <see c_ref="CurveItem" /> from the selection list.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be removed from the list.</param>
		public void RemoveFromSelection( MasterPane master, CurveItem ci )
		{
			if ( Contains( ci ) )
				Remove( ci );

			UpdateSelection( master );

		}
コード例 #5
0
ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Clear the selection list and trigger a <see c_ref="SelectionChangedEvent" />.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that "owns" the selection list.</param>
		public void ClearSelection( MasterPane master )
		{
			ClearSelection( master, true );
		}
コード例 #6
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ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Add a list of <see c_ref="CurveItem" />'s to the selection list.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ciList">The list of <see c_ref="CurveItem" />'s to be added to the list.</param>
		public void AddToSelection( MasterPane master, CurveList ciList )
		{
			foreach ( CurveItem ci in ciList )
			{
				if ( Contains( ci ) == false )
					Add( ci );
			}

			UpdateSelection( master );
		}
コード例 #7
0
ファイル: Selection.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Add a <see c_ref="CurveItem" /> to the selection list.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be added to the list.</param>
		public void AddToSelection( MasterPane master, CurveItem ci )
		{
			if ( Contains( ci ) == false )
				Add( ci );

			UpdateSelection( master );
		}
コード例 #8
0
ファイル: GraphControl.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if the components should be
		/// disposed, false otherwise</param>
		protected override void Dispose( bool disposing )
		{
			lock ( this )
			{
				if ( disposing )
				{
					if ( components != null )
						components.Dispose();
				}
				base.Dispose( disposing );

				_masterPane = null;
			}
		}
コード例 #9
0
ファイル: GraphControl.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// Default Constructor
		/// </summary>
		public GraphControl()
		{
			InitializeComponent();

			// These commands do nothing, but they get rid of the compiler warnings for
			// unused events
			bool b = MouseDown == null || MouseUp == null || MouseMove == null;

			// Link in these events from the base class, since we disable them from this class.
			base.MouseDown += ZedGraphControl_MouseDown;
			base.MouseUp += ZedGraphControl_MouseUp;
			base.MouseMove += ZedGraphControl_MouseMove;

			//this.MouseWheel += new System.Windows.Forms.MouseEventHandler( this.ZedGraphControl_MouseWheel );

			// Use double-buffering for flicker-free updating:
			SetStyle( ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint
				| ControlStyles.DoubleBuffer | ControlStyles.ResizeRedraw, true );
			//isTransparentBackground = false;
			//SetStyle( ControlStyles.Opaque, false );
			SetStyle( ControlStyles.SupportsTransparentBackColor, true );
			//this.BackColor = Color.Transparent;

            _resourceManager = new ResourceManager("UIGraphLib.GraphLocale",
				Assembly.GetExecutingAssembly() );

			Rectangle rect = new Rectangle( 0, 0, Size.Width, Size.Height );
			_masterPane = new MasterPane( "", rect );
			_masterPane.Margin.All = 0;
			_masterPane.Title.IsVisible = false;

			string titleStr = _resourceManager.GetString( "title_def" );
			string xStr = _resourceManager.GetString( "x_title_def" );
			string yStr = _resourceManager.GetString( "y_title_def" );

			//GraphPane graphPane = new GraphPane( rect, "Title", "X Axis", "Y Axis" );
			GraphPane graphPane = new GraphPane( rect, titleStr, xStr, yStr );
			using ( Graphics g = CreateGraphics() )
			{
				graphPane.AxisChange( g );
				//g.Dispose();
			}
			_masterPane.Add( graphPane );

			hScrollBar1.Minimum = 0;
			hScrollBar1.Maximum = 100;
			hScrollBar1.Value = 0;

			vScrollBar1.Minimum = 0;
			vScrollBar1.Maximum = 100;
			vScrollBar1.Value = 0;

			_xScrollRange = new ScrollRange( true );
			_yScrollRangeList = new ScrollRangeList();
			_y2ScrollRangeList = new ScrollRangeList();

			_yScrollRangeList.Add( new ScrollRange( true ) );
			_y2ScrollRangeList.Add( new ScrollRange( false ) );

			_zoomState = null;
			_zoomStateStack = new ZoomStateStack();
		}
コード例 #10
0
ファイル: MasterPane.cs プロジェクト: CareyGit/jx
		/// <summary>
		/// The Copy Constructor - Make a deep-copy clone of this class instance.
		/// </summary>
		/// <param name="rhs">The <see c_ref="MasterPane"/> object from which to copy</param>
		public MasterPane( MasterPane rhs ) : base( rhs )
		{
			// copy all the value types
			//_paneLayoutMgr = rhs._paneLayoutMgr.Clone();
			_innerPaneGap = rhs._innerPaneGap;
			_isUniformLegendEntries = rhs._isUniformLegendEntries;
			_isCommonScaleFactor = rhs._isCommonScaleFactor;

			// Then, fill in all the reference types with deep copies
			_paneList = rhs._paneList.Clone();

			_paneLayout = rhs._paneLayout;
			_countList = rhs._countList;
			_isColumnSpecified = rhs._isColumnSpecified;
			_prop = rhs._prop;
			_isAntiAlias = rhs._isAntiAlias;
		}