public static OperatorNode OperatorNode(OperatorType operatorType) { OperatorNode operatorNode = s_OperatorPool.Get(); operatorNode.type = ASTNodeType.Operator; operatorNode.operatorType = operatorType; return(operatorNode); }
public OperatorNodeDebugView(OperatorNode node) { operatorType = node.operatorType; left = node.left; right = node.right; }