コード例 #1
0
        private void OnDestroy()
        {
            Debug.Log("OnDestroy");

            MonitorKeyGen.ReleaseKey(key);
            key = -1;
            if (_MonitorRoot != null)
            {
                GameObject.Destroy(_MonitorRoot);
            }

            // 明示的に破棄
            if (this.renderTexture)
            {
                RenderTexture.ReleaseTemporary(this.renderTexture);
            }
        }