private void gameStart(int i_BoardSize, GameEngien.eGameMode i_GameSetting) { GameForm game = new GameForm(i_BoardSize, i_GameSetting); this.Hide(); game.ShowDialog(); this.Close(); }
private void startButton_Click(object sender, EventArgs e) { Board board = new Board(numberOfChances); List <GameRow> Rows = new List <GameRow>(); for (int i = 0; i < board.NumRows; i++) { GameRow row = new GameRow((82 + 52 * i), i); Rows.Add(row); } GameButtons gameButtons = new GameButtons(Rows); GameForm gameForm = new GameForm(gameButtons, board); foreach (GameRow row in gameForm.m_GameButtons.m_GameRows) { row.m_Game = gameButtons; row.m_GameForm = gameForm; } gameForm.Owner = this; this.Hide(); gameForm.ShowDialog(); }