private void DisplayCurrentSupplies() { List <CargoOrderSO> supplies = CargoManager.Instance.CurrentCategory.Orders; orderList.Clear(); orderList.AddItems(supplies.Count); for (int i = 0; i < supplies.Count; i++) { GUI_CargoItem item = orderList.Entries[i] as GUI_CargoItem; item.Order = supplies[i]; } categoryText.SetValueServer(CargoManager.Instance.CurrentCategory.CategoryName); }
private void DisplayCategoriesCatalog() { List <CargoCategory> categories = CargoManager.Instance.Supplies; orderList.Clear(); orderList.AddItems(categories.Count); for (int i = 0; i < categories.Count; i++) { GUI_CargoItem item = orderList.Entries[i] as GUI_CargoItem; item.ReInit(categories[i]); } categoryText.SetValueServer("Categories"); }
private void DisplayCurrentCart() { List <CargoOrder> currentCart = CargoManager.Instance.CurrentCart; orderList.Clear(); orderList.AddItems(currentCart.Count); for (int i = 0; i < currentCart.Count; i++) { GUI_CargoItem item = orderList.Entries[i] as GUI_CargoItem; item.Order = currentCart[i]; item.gameObject.SetActive(true); } if (cargoController.CurrentId()) { confirmButtonText.SetValueServer("InvalidID"); } CheckTotalPrice(); }