コード例 #1
0
        bool UnloadAssetBundle(string path, bool force = false)
        {
            var cachePath         = path.ToLower();
            var loadedAssetBundle = this.TryGetLoadedAssetBundle(cachePath);

            if (loadedAssetBundle == null)
            {
                return(false);
            }

            var isManifest = path == ResConfig.MAINIFEST;
            var bundleName = isManifest ? path : ResConfig.ConvertToBundleName(path) + ResConfig.BUNDLE_EXTENSION;

            // Try unload bundle assets, and remove from cache
            if (force)
            {
                loadedAssetBundle.ReferencedCount = 0;
            }
            else
            {
                loadedAssetBundle.ReferencedCount--;
            }

            // Check referencedCount
            var unload = false;

            if (loadedAssetBundle.ReferencedCount <= 0)
            {
                unload = true;
                loadedAssetBundle.Unload();
                _assetBundles.Remove(cachePath);
                this.DebugDeallocBundle(cachePath);
                if (isManifest)
                {
                    _manifest = null;
                }
            }

            // Try unload depenceBundle
            if (unload == true && _dependenceInfos.ContainsKey(bundleName))
            {
                var dependencies = _dependenceInfos[bundleName];
                for (var i = 0; i < dependencies.Length; ++i)
                {
                    var dependencePath = ResConfig.ReverseFromBundleName(dependencies[i]);
                    this.UnloadAssetBundle(dependencePath, force);
                }
                _dependenceInfos.Remove(bundleName);
            }

            return(true);
        }
コード例 #2
0
        LoadedAssetBundle LoadAssetBundle(string path, bool isDependence = false)
        {
            this.EnsureManifest();
            var cachePath         = path.ToLower();
            var loadedAssetBundle = this.TryGetLoadedAssetBundle(cachePath);

            if (loadedAssetBundle != null)
            {
                loadedAssetBundle.ReferencedCount++;
                return(loadedAssetBundle);
            }

            var isManifest = path == ResConfig.MAINIFEST;
            var bundleName = isManifest ? path : ResConfig.ConvertToBundleName(path) + ResConfig.BUNDLE_EXTENSION;

            // Load dependencies
            if (isDependence == false)
            {
                var dependencies = this.GetDependencies(bundleName, path);
                for (var i = 0; i < dependencies.Length; ++i)
                {
                    var dependencePath   = ResConfig.ReverseFromBundleName(dependencies[i]);
                    var dependenceBundle = this.LoadAssetBundle(dependencePath, true);
                    if (dependenceBundle == null)
                    {
                        LogManager.Error(string.Format(
                                             "ResManager::LoadAssetFromBundle error, dependence({0}) is null!",
                                             dependencePath
                                             ));
                    }
                }
            }

            // Load & cache assetBundle
            loadedAssetBundle = new LoadedAssetBundle(path, bundleName);
            loadedAssetBundle.ReferencedCount = 1;
            _assetBundles.Add(cachePath, loadedAssetBundle);
            this.DebugAllocBundle(cachePath);

            return(loadedAssetBundle);
        }
コード例 #3
0
        public static void ResetBundleName(ref AssetBundleBuild buildInfo)
        {
            var assetBundleNameWithoutExtension = buildInfo.assetBundleName.ReplaceLast(ResConfig.BUNDLE_EXTENSION, "");

            assetBundleNameWithoutExtension = ResConfig.ConvertToBundleName(assetBundleNameWithoutExtension);
            var assetBundleName = assetBundleNameWithoutExtension + ResConfig.BUNDLE_EXTENSION;

            buildInfo.assetBundleName = assetBundleName;

            foreach (var assetName in buildInfo.assetNames)
            {
                var assetImporter = AssetImporter.GetAtPath(assetName);
                if (assetImporter == null)
                {
                    LogManager.Error("ResetBundleName error, asset not found: " + assetName);
                    continue;
                }
                if (assetImporter.assetBundleName != assetBundleName)
                {
                    assetImporter.assetBundleName = assetBundleName;
                }
            }
        }
コード例 #4
0
        IEnumerator HotUpdating()
        {
            // Get local version file at first
            var localVersionFile = GetLocalVersionFile();

            // Get remote version file and compare
            // Download remote version file and save to temporary directory
            var file   = ResConfig.ConvertToBundleName(ResConfig.VERSION_FILE) + ResConfig.BUNDLE_EXTENSION;
            var assets = new List <string>();

            assets.Add(file);
            var fileFolder    = "resversionfile_tempfolder";
            var fileDirectory = ResConfig.MOBILE_HOTUPDATE_PATH + "/" + fileFolder;
            var failure       = false;

            byte[] downloadBytes = null;
            yield return(this.StartCoroutine(this.DownloadAssetsAsyncAndSave(
                                                 ResConfig.SERVER_URL + "/",
                                                 assets,
                                                 (processInfo, www) => {
                if (string.IsNullOrEmpty(processInfo.Error) == false)
                {
                    failure = true;
                    processInfo.Index = -1;
                    processInfo.Count = 0;
                    this.NotifyHotUpdate(processInfo);
                }
                else
                {
                    var length = www.bytesDownloaded;
                    // var length = www.bytes.Length;
                    downloadBytes = new byte[length];
                    Array.Copy(www.bytes, 0, downloadBytes, 0, length);
                }
            },
                                                 fileDirectory
                                                 )));

            if (failure)
            {
                yield break;
            }
            var txtAsset = this.Load <TextAsset>(fileFolder + "/" + ResConfig.VERSION_FILE);

            if (txtAsset == null)
            {
                var processInfo = new ProcessInfo();
                processInfo.File  = ResConfig.VERSION_FILE;
                processInfo.Index = -1;
                processInfo.Count = 0;
                processInfo.Error = "Download version file error";
                this.NotifyHotUpdate(processInfo);
                yield break;
            }
            var txt = txtAsset.text;
            var remoteVersionFile = ResVersionFile.UnSerialize(txt);

            // Unload asset bundle
            this.UnloadAsset(fileFolder + "/" + ResConfig.VERSION_FILE);

            // Hotupdating(download and save)
            var diffInfos = ResVersionFile.GetDiffInfos(localVersionFile, remoteVersionFile);

            if (diffInfos.Count <= 0)
            {
                this.NotifyNoHotUpdate();
                yield break;
            }
            assets.Clear();
            for (int i = 0; i < diffInfos.Count; ++i)
            {
                var asset = diffInfos[i].File;
                assets.Add(asset);
            }
            var count           = assets.Count;
            var downloadedCount = 0;

            yield return(this.StartCoroutine(this.DownloadAssetsAsyncAndSave(
                                                 ResConfig.SERVER_URL + "/",
                                                 assets,
                                                 (processInfo, www) => {
                downloadedCount++;
                processInfo.Index = downloadedCount - 1;
                processInfo.Count = assets.Count;
                this.NotifyHotUpdate(processInfo);
            }
                                                 )));

            // Finally replace local version file
            FileUtility.WriteFile(ResConfig.MOBILE_HOTUPDATE_PATH + "/" + file, downloadBytes, downloadBytes.Length, false);
        }