static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UFrame.ResourceManagement.SceneManagement obj = (UFrame.ResourceManagement.SceneManagement)ToLua.CheckObject <UFrame.ResourceManagement.SceneManagement>(L, 1); obj.Init(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); UFrame.ResourceManagement.SceneManagement o = UFrame.Common.Singleton <UFrame.ResourceManagement.SceneManagement> .GetInstance(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadScene(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UFrame.ResourceManagement.SceneManagement obj = (UFrame.ResourceManagement.SceneManagement)ToLua.CheckObject <UFrame.ResourceManagement.SceneManagement>(L, 1); string arg0 = ToLua.CheckString(L, 2); System.Action arg1 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 3); obj.LoadScene(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateUFrame_ResourceManagement_SceneManagement(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UFrame.ResourceManagement.SceneManagement obj = new UFrame.ResourceManagement.SceneManagement(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UFrame.ResourceManagement.SceneManagement.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }