コード例 #1
0
        /// <summary>
        /// Indicates whether the the inherited parent object is also equal to another object.
        /// </summary>
        /// <param name="other">An object to compare with this object.</param>
        /// <returns><c>true</c> if the current object is equal to the <paramref name="other">other</paramref>; otherwise,, <c>false</c> otherwise.</returns>
        protected override bool ParentEquals(UANode other)
        {
            UAInstance _other = other as UAInstance;

            if (Object.ReferenceEquals(_other, null))
            {
                return(false);
            }
            return(true);
        }
コード例 #2
0
 /// <summary>
 /// Clones current object to a new one./>.
 /// </summary>
 /// <param name="ret">The ret.</param>
 protected void CloneUAInstance(UAInstance ret)
 {
     ret.ParentNodeId = this.ParentNodeId;
     base.CloneUANode(this);
 }