// Function to choose the view to show protected void DoRouting() { // First disable all the views if (routerMode == RouterMode.Disable) { Disable(); } else if (routerMode == RouterMode.Hide) { Hide(); } else { Erase(); } // By default the route is the default view REcanvas canvas = defaultRouteCanvas; // If other default view is set, that will be if (!String.IsNullOrEmpty(defaultRoute)) { if (routes.ContainsKey(defaultRoute)) { canvas = routes[defaultRoute]; } } // Is the route requested exist, that will be var peek = "Default"; if (statesQueue.Count() > 0) { peek = statesQueue.Peek(); if (routes.ContainsKey(statesQueue.Peek())) { canvas = routes[statesQueue.Peek()]; } } try { // Show the view if is hidded or disabled canvas.Draw(); canvas.Enable(); canvas.Show(); if (inDontDestroyOnLoad) { canvas.ToDontDestroyOnLoad(); } } catch (Exception e) { Debug.LogError("ReactorRouter: Error while rounting to :" + peek + " , " + e); } }
public static void EraseByPattern(string pattern) { var allCanvas = REcanvas.Find(pattern); for (int i = 0; i < allCanvas.Length; i++) { allCanvas[i]?.Erase(); } }
public static void EraseAll() { var allCanvas = REcanvas.Find(); for (int i = 0; i < allCanvas.Length; i++) { allCanvas[i]?.Erase(); } }