/// <summary> /// Adds input from the specified key. /// </summary> public void HandleKeyPress(VirtualKeyboardKey key) { OnKeyPressed(key); TGK_Input.AddInput(key.Input); SetLayer(key.NextLayer); }
public void HandleKeyPress(VirtualKeyboardKey _) { AudioClip clip = _keyPressCilps.OrderBy(__ => Random.Range(0f, 1f)).FirstOrDefault(); _source.PlayOneShot(clip); }