public void TargetedActionTest() { PrincessFufu target = new PrincessFufu(); // TODO: Initialize to an appropriate value TwoServerWindow twoServer = null; // TODO: Initialize to an appropriate value string[] args = null; // TODO: Initialize to an appropriate value target.TargetedAction(twoServer, args); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void ExecuteTest() { PrincessFufu target = new PrincessFufu(); // TODO: Initialize to an appropriate value TwoServerWindow twoServer = null; // TODO: Initialize to an appropriate value Player player = null; // TODO: Initialize to an appropriate value string[] cardArgs = null; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.Execute(twoServer, player, cardArgs); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
/// <summary> /// Returns a princess card for deck creation /// </summary> public List<Card> GetPrincessCard() { List<Card> cardList = new List<Card>(); PrincessFufu pf = new PrincessFufu(); pf.Name = "Princess Fufu"; pf.SortValue = 5.01; pf.Types.Add("Red"); pf.Types.Add("Blue"); pf.Types.Add("Green"); pf.Types.Add("Yellow"); pf.ValidTypes.Add("Red"); pf.ValidTypes.Add("Blue"); pf.ValidTypes.Add("Green"); pf.ValidTypes.Add("Yellow"); cardList.Add(pf); return cardList; }
/// <summary> /// Old card creation method - no longer using /// </summary> public List<Card> CardList() { List<Card> cardList = new List<Card>(); for (int i = 0; i < 4; i++) { string colour = ""; switch (i) { case 0: colour = "Red"; break; case 1: colour = "Blue"; break; case 2: colour = "Yellow"; break; case 3: colour = "Green"; break; } for (int n = 0; n < 9; n++) { Card c = new Card(); c.Name = colour + " " + n; c.SortValue = double.Parse(i + ".0" + n); c.Types.Add(colour); c.Types.Add(n.ToString()); cardList.Add(c); } for (int n = 0; n < 2; n++) { ColorDraw c = new ColorDraw(); int draw = n + 2; c.Name = colour + " Draw " + draw; c.SortValue = double.Parse(i + ".1" + draw); c.Types.Add(colour); c.Types.Add("DRAW " + draw); c.DrawAmount = draw; c.Types.Add(n.ToString()); cardList.Add(c); } PrincessDrink pd = new PrincessDrink(); pd.Name = String.Format("{0} Princess Drink", colour); pd.SortValue = double.Parse(i + ".09"); pd.Types.Add(colour); pd.Types.Add("PRINCESSDRINK"); cardList.Add(pd); pd = new PrincessDrink(); pd.Name = String.Format("{0} Princess Drink", colour); pd.SortValue = double.Parse(i + ".09"); pd.Types.Add(colour); pd.Types.Add("PRINCESSDRINK"); cardList.Add(pd); PlayerTargetedCard targ = new PlayerTargetedCard(); targ.Name = "Targetted " + colour + " +2"; targ.SortValue = i + .22; targ.Types.Add(colour); targ.Types.Add("TARGET 2"); targ.ValidTypes.Add(colour); targ.ValidTypes.Add("TARGET 2"); targ.DrawAmount = 2; cardList.Add(targ); LightMasterCard lm = new LightMasterCard(); lm.Name = colour + " LightMaster"; lm.SortValue = i + .3; lm.Types.Add(colour); lm.Types.Add("LIGHTMASTER"); lm.ValidTypes.Add(colour); lm.ValidTypes.Add("LIGHTMASTER"); cardList.Add(lm); SkipCard sc = new SkipCard(); sc.Name = colour + " Skip"; sc.SortValue = i + .4; sc.Types.Add(colour); sc.Types.Add("SKIP"); sc.ValidTypes.Add(colour); sc.ValidTypes.Add("SKIP"); cardList.Add(sc); sc = new SkipCard(); sc.Name = colour + " Skip"; sc.SortValue = i + .4; sc.Types.Add(colour); sc.Types.Add("SKIP"); sc.ValidTypes.Add(colour); sc.ValidTypes.Add("SKIP"); cardList.Add(sc); sc = new SkipCard(); sc.Name = colour + " Skip"; sc.SortValue = i + .4; sc.Types.Add(colour); sc.Types.Add("SKIP"); sc.ValidTypes.Add(colour); sc.ValidTypes.Add("SKIP"); cardList.Add(sc); sc = new SkipCard(); sc.Name = colour + " Skip"; sc.SortValue = i + .4; sc.Types.Add(colour); sc.Types.Add("SKIP"); sc.ValidTypes.Add(colour); sc.ValidTypes.Add("SKIP"); cardList.Add(sc); DoubleDownCard dd = new DoubleDownCard(); dd.Name = colour + " Double Down"; dd.SortValue = i + .5; dd.Types.Add(colour); dd.Types.Add("DOUBLEDOWN"); dd.ValidTypes.Add(colour); dd.ValidTypes.Add("DOUBLEDOWN"); cardList.Add(dd); dd = new DoubleDownCard(); dd.Name = colour + " Double Down"; dd.SortValue = i + .5; dd.Types.Add(colour); dd.Types.Add("DOUBLEDOWN"); dd.ValidTypes.Add(colour); dd.ValidTypes.Add("DOUBLEDOWN"); cardList.Add(dd); dd = new DoubleDownCard(); dd.Name = colour + " Double Down"; dd.SortValue = i + .5; dd.Types.Add(colour); dd.Types.Add("DOUBLEDOWN"); dd.ValidTypes.Add(colour); dd.ValidTypes.Add("DOUBLEDOWN"); cardList.Add(dd); } PrincessFufu pf = new PrincessFufu(); pf.Name = "Princess Fufu"; pf.SortValue = 5.01; pf.Types.Add("Red"); pf.Types.Add("Blue"); pf.Types.Add("Green"); pf.Types.Add("Yellow"); pf.ValidTypes.Add("Red"); pf.ValidTypes.Add("Blue"); pf.ValidTypes.Add("Green"); pf.ValidTypes.Add("Yellow"); cardList.Add(pf); pf = new PrincessFufu(); pf.Name = "Princess Fufu"; pf.SortValue = 5.01; pf.Types.Add("Red"); pf.Types.Add("Blue"); pf.Types.Add("Green"); pf.Types.Add("Yellow"); pf.ValidTypes.Add("Red"); pf.ValidTypes.Add("Blue"); pf.ValidTypes.Add("Green"); pf.ValidTypes.Add("Yellow"); cardList.Add(pf); pf = new PrincessFufu(); pf.Name = "Princess Fufu"; pf.SortValue = 5.01; pf.Types.Add("Red"); pf.Types.Add("Blue"); pf.Types.Add("Green"); pf.Types.Add("Yellow"); pf.ValidTypes.Add("Red"); pf.ValidTypes.Add("Blue"); pf.ValidTypes.Add("Green"); pf.ValidTypes.Add("Yellow"); cardList.Add(pf); pf = new PrincessFufu(); pf.Name = "Princess Fufu"; pf.SortValue = 5.01; pf.Types.Add("Red"); pf.Types.Add("Blue"); pf.Types.Add("Green"); pf.Types.Add("Yellow"); pf.ValidTypes.Add("Red"); pf.ValidTypes.Add("Blue"); pf.ValidTypes.Add("Green"); pf.ValidTypes.Add("Yellow"); cardList.Add(pf); BoomCard bc = new BoomCard(); bc.Name = "BoomCard"; bc.SortValue = 5.02; bc.Types.Add("Red"); bc.Types.Add("Blue"); bc.Types.Add("Green"); bc.Types.Add("Yellow"); bc.ValidTypes.Add("Red"); bc.ValidTypes.Add("Blue"); bc.ValidTypes.Add("Green"); bc.ValidTypes.Add("Yellow"); cardList.Add(bc); Card gc = new Card(); gc.Name = "Gray"; gc.SortValue = 5.03; gc.Types.Add("Red"); gc.Types.Add("Blue"); gc.Types.Add("Green"); gc.Types.Add("Yellow"); gc.ValidTypes.Add("Red"); gc.ValidTypes.Add("Blue"); gc.ValidTypes.Add("Green"); gc.ValidTypes.Add("Yellow"); cardList.Add(gc); gc = new Card(); gc.Name = "Gray"; gc.SortValue = 5.03; gc.Types.Add("Red"); gc.Types.Add("Blue"); gc.Types.Add("Green"); gc.Types.Add("Yellow"); gc.ValidTypes.Add("Red"); gc.ValidTypes.Add("Blue"); gc.ValidTypes.Add("Green"); gc.ValidTypes.Add("Yellow"); cardList.Add(gc); return cardList; }
public void PrincessFufuConstructorTest() { PrincessFufu target = new PrincessFufu(); Assert.Inconclusive("TODO: Implement code to verify target"); }