public Position GetCentreBack() { return(InMemoryData.GetCentreBack()); }
public PlayerSkill GetConfidence() { return(InMemoryData.GetConfidence()); }
public PlayerSkill GetStamina() { return(InMemoryData.GetStamina()); }
public PlayerSkill GetTactics() { return(InMemoryData.GetTactics()); }
public PlayerSkill GetTalent() { return(InMemoryData.GetTalent()); }
public PlayerSkill GetSpeed() { return(InMemoryData.GetSpeed()); }
public PlayerSkill GetShooting() { return(InMemoryData.GetShooting()); }
public Position GetStriker() { return(InMemoryData.GetStriker()); }
public Position GetWinger() { return(InMemoryData.GetWinger()); }
public Position GetForwardMidfield() { return(InMemoryData.GetForwardMidfield()); }
public Position GetCentreForward() { return(InMemoryData.GetCentreForward()); }
public Position GetWideMidfield() { return(InMemoryData.GetWideMidfield()); }
public Position GetCentralMidfield() { return(InMemoryData.GetCentralMidfield()); }
public Position GetDefensiveMidfield() { return(InMemoryData.GetDefensiveMidfield()); }
public PlayerSkill GetIntelligence() { return(InMemoryData.GetIntelligence()); }
public Line GetGoalkeeper() { return(InMemoryData.GetGoalkeeperLine()); }
public PlayerSkill GetGoalkeeping() { return(InMemoryData.GetGoalkeeping()); }
public Line GetDefence() { return(InMemoryData.GetDefence()); }
public PlayerSkill GetTechnique() { return(InMemoryData.GetTechnique()); }
public Line GetMidfield() { return(InMemoryData.GetMidfield()); }
public PlayerSkill GetHeading() { return(InMemoryData.GetHeading()); }
public Line GetAttack() { return(InMemoryData.GetAttack()); }
public PlayerSkill GetFitness() { return(InMemoryData.GetFitness()); }
public MemoryRepository() { InMemoryData = new InMemoryData(); }
public PlayerSkill GetForm() { return(InMemoryData.GetForm()); }
public Formation Get343() { return(InMemoryData.Get343()); }
public PlayerSkill GetPace() { return(InMemoryData.GetPace()); }
public PlayerSkill GetMentality() { return(InMemoryData.GetMentality()); }
public PlayerSkill GetStrength() { return(InMemoryData.GetStrength()); }
public Position GetSweeper() { return(InMemoryData.GetSweeper()); }