コード例 #1
0
 /**
  * Kills every valid tween associated to the given target.
  */
 public void Kill(ITweenable target)
 {
     for (int i = 0; i < _tweens.Count; i++)
     {
         Tween tween = _tweens[i];
         if (tween.GetTarget() == target && !tween.GetFinished())
         {
             tween.Kill();
         }
     }
 }
コード例 #2
0
 /**
  * Returns true if the manager contains any valid tween associated to the
  * given target.
  */
 public bool Contains(ITweenable target)
 {
     for (int i = 0; i < _tweens.Count; i++)
     {
         Tween tween = _tweens[i];
         if (tween.GetTarget() == target && !tween.GetFinished())
         {
             return(true);
         }
     }
     return(false);
 }
コード例 #3
0
        /**
         * Gets an array containing every tween in the manager dedicated to the
         * given target.
         * <b>Warning:</b> this method allocates an ArrayList and an array.
         */
        public Tween[] GetTweens(ITweenable target)
        {
            List <Tween> selectedTweens = new List <Tween>();

            for (int i = 0; i < _tweens.Count; i++)
            {
                Tween tween = _tweens[i];
                if (tween.GetTarget() == target && !tween.GetFinished())
                {
                    selectedTweens.Add(tween);
                }
            }
            return(selectedTweens.ToArray());
        }
コード例 #4
0
        /**
         * Updates every tween with the current time. Handles the tween life-cycle
         * automatically. If a tween is finished, it will be removed from the
         * manager.
         */
        public void Update()
        {
            long currentMillis = DateTime.Now.Millisecond;

            for (int i = 0; i < _tweens.Count; i++)
            {
                Tween tween = _tweens[i];
                if (tween.GetFinished())
                {
                    _tweens.RemoveAt(i);
                    i -= 1;
                }
                tween.Update(currentMillis);
            }
        }