/// <summary> /// Checks the components. /// </summary> protected override void CheckComponents() { if (_drawer == null) _drawer = new SceneEntityDrawer (PANEL_TITLE); if (_screenshotDrawer == null) _screenshotDrawer = new ScreenshotDrawer (); if (_database == null) _database = SceneDatabaseProvider.GetDatabase(this); if (_scrolls == null) _scrolls = new ScrollableContainer (PANEL_TITLE, true); }
/// <summary> /// Checks the components. /// </summary> protected override void CheckComponents() { if (_sceneDrawer == null) _sceneDrawer = new SceneEntityDrawer (PANEL_TITLE); if (_favSceneDrawer == null) _favSceneDrawer = new SceneEntityDrawer (PANEL_TITLE); if (_gameplayDrawer == null) _gameplayDrawer = new GameplayControlsDrawer (); if (_screenshotDrawer == null) _screenshotDrawer = new ScreenshotDrawer (); if (_historyDrawer == null) _historyDrawer = new SceneHistoryDrawer (); if (_database == null) _database = SceneDatabaseProvider.GetDatabase (this); if (_scrolls == null) _scrolls = new ScrollableContainer (PANEL_TITLE, true); if (_folders == null) _folders = new FolderContainer (PANEL_TITLE, true); }
public ToolsDrawer() : base() { _database = SceneDatabaseProvider.GetDatabase (this); }