private static bool TryDrawFiringCone(Verb instance) { if (instance.Caster is Building_Turret turret && TurretExtensionsUtility.FiringArcFor(turret) < 360) { TurretExtensionsUtility.TryDrawFiringCone(turret, instance.verbProps.range); return true; } return false; }
private static bool TryDrawFiringCone(Verb instance) { if (!(instance.Caster is Building_Turret turret) || !(TurretExtensionsUtility.FiringArcFor(turret) < 360)) { return(false); } TurretExtensionsUtility.TryDrawFiringCone(turret, instance.verbProps.range); return(true); }
public static void Postfix(ThingDef __instance, StatRequest req, ref IEnumerable <StatDrawEntry> __result) { // Add mortar shell stats to the list of stat draw entries if (__instance.IsShell) { var shellThing = ThingMaker.MakeThing(__instance.projectileWhenLoaded); var shellProps = __instance.projectileWhenLoaded.projectile; var shellDamage = shellProps.GetDamageAmount(shellThing); var shellArmorPenetration = shellProps.GetArmorPenetration(shellThing); var shellStoppingPower = shellProps.StoppingPower; var shellDamageDef = shellProps.damageDef.label.CapitalizeFirst(); var shellExplosionRadius = shellProps.explosionRadius; __result = __result.AddItem(new StatDrawEntry(StatCategoryDefOf.TurretAmmo, "Damage".Translate(), shellDamage.ToString(), "Stat_Thing_Damage_Desc".Translate(), 20)); __result = __result.AddItem(new StatDrawEntry(StatCategoryDefOf.TurretAmmo, "TurretExtensions.ShellDamageType".Translate(), shellDamageDef, "TurretExtensions.ShellDamageType_Desc".Translate(), 19)); __result = __result.AddItem(new StatDrawEntry(StatCategoryDefOf.TurretAmmo, "ArmorPenetration".Translate(), shellArmorPenetration.ToStringPercent(), "ArmorPenetrationExplanation".Translate(), 18)); __result = __result.AddItem(new StatDrawEntry(StatCategoryDefOf.TurretAmmo, "StoppingPower".Translate(), shellStoppingPower.ToString(), "StoppingPowerExplanation".Translate(), 17)); if (shellExplosionRadius > 0) { __result = __result.AddItem(new StatDrawEntry(StatCategoryDefOf.TurretAmmo, "TurretExtensions.ShellExplosionRadius".Translate(), shellExplosionRadius.ToString(), "TurretExtensions.ShellExplosionRadius_Desc".Translate(), 16)); } } // Minimum range if (__instance.Verbs.FirstOrDefault(v => v.isPrimary) is VerbProperties verb) { var verbStatCategory = __instance.category != ThingCategory.Pawn ? RimWorld.StatCategoryDefOf.Weapon : RimWorld.StatCategoryDefOf.PawnCombat; if (verb.LaunchesProjectile) { if (verb.minRange > default(float)) { __result = __result.AddItem(new StatDrawEntry(verbStatCategory, "MinimumRange".Translate(), verb.minRange.ToString("F0"), "TurretExtensions.MinimumRange_Desc".Translate(), 5385)); } } } // Add turret weapons stats to the list of SpecialDisplayStats var buildingProps = __instance.building; if (buildingProps == null || !buildingProps.IsTurret) { return; } var gunStatList = new List <StatDrawEntry>(); if (req.Def is ThingDef tDef) { // Add upgradability string upgradableString; CompProperties_Upgradable upgradableCompProps; if (req.HasThing && req.Thing.IsUpgradable(out var upgradableComp)) { upgradableString = (upgradableComp.upgraded ? "TurretExtensions.NoAlreadyUpgraded" : "TurretExtensions.YesClickForDetails").Translate(); upgradableCompProps = upgradableComp.Props; } else { upgradableString = (tDef.IsUpgradable(out upgradableCompProps) ? "TurretExtensions.YesClickForDetails" : "No").Translate(); } var upgradeHyperlinks = new List <Dialog_InfoCard.Hyperlink>(); if (upgradableCompProps?.turretGunDef != null) { upgradeHyperlinks.Add(new Dialog_InfoCard.Hyperlink(upgradableCompProps.turretGunDef)); } gunStatList.Add(new StatDrawEntry(RimWorld.StatCategoryDefOf.BasicsNonPawn, "TurretExtensions.Upgradable".Translate(), upgradableString, TurretExtensionsUtility.UpgradeReadoutReportText(req), 999, hyperlinks: upgradeHyperlinks)); // Add firing arc var firingArc = req.HasThing ? TurretExtensionsUtility.FiringArcFor(req.Thing) : TurretFrameworkExtension.Get(tDef).FiringArc; gunStatList.Add(new StatDrawEntry(RimWorld.StatCategoryDefOf.Weapon, "TurretExtensions.FiringArc".Translate(), firingArc.ToStringDegrees(), "TurretExtensions.FiringArc_Desc".Translate(), 5380)); } // Replace cooldown __result = __result.Where(s => s.stat != StatDefOf.RangedWeapon_Cooldown); var cooldownStat = StatDefOf.RangedWeapon_Cooldown; gunStatList.Add(new StatDrawEntry(cooldownStat.category, cooldownStat, TurretCooldown(req, buildingProps), StatRequest.ForEmpty(), cooldownStat.toStringNumberSense)); // Replace warmup __result = __result.Where(s => s.LabelCap != "WarmupTime".Translate().CapitalizeFirst()); gunStatList.Add(new StatDrawEntry(RimWorld.StatCategoryDefOf.Weapon, "WarmupTime".Translate(), $"{TurretWarmup(req, buildingProps).ToString("0.##")} s", "Stat_Thing_Weapon_MeleeWarmupTime_Desc".Translate(), StatDisplayOrder.Thing_Weapon_MeleeWarmupTime)); __result = __result.Concat(gunStatList); }