/// <summary> /// �½�ʵ��ʱʹ�� /// </summary> public static FavoriteEntity New() { FavoriteEntity favorite = new FavoriteEntity() { TenantTypeId = string.Empty }; return(favorite); }
/// <summary> /// 新建实体时使用 /// </summary> public static FavoriteEntity New() { FavoriteEntity favorite = new FavoriteEntity() { TenantTypeId = string.Empty }; return favorite; }